Rust Server RankThe weekly server chart
On air 11,808 servers on air 82,963 listening now 3,624 with a crowd 312 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]

Online 66.235.168.134:28145 checked 11m ago

oxide
This week
5,303down 2.1k
Last week
No. 3,228
Peak
No. 3,202
Days on chart
40
0/ 50
players now
0% full
0
7-day average
peak 2
#5,303
rank
top 24%
14d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep4,001
  2. 1 Oct4,611
  3. 8 Oct3,202
  4. 15 Oct5,770
  5. 22 Oct3,228
  6. now4,391
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Sound check

Server performance

025507510023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.9 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:40 UTC14d ago 3 – running 0
Thu 1 Oct, 18:35 UTC FW28d ago 3 halved by day 8 14.1 days 0
Fri 18 Sep, 00:53 UTC41d ago 3 halved by day 2 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

3 players is the average busiest figure across its recent wipes. 2 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 5 is when the crowd went under half.

On what schedule does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] wipe?

No next wipe can be predicted on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly], which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 14 days 1 hours.

Tags

Which Rust Server Rank filters and lists does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] turn up in?

These Rust Server Rank lists feature Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

What do Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]'s tags tell you?

The game's server browser picks up the tags Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] play?

Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] runs a procedural map of size 4,250 with seed 1926677385, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] have in place?

You will not find a gather rate in Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]'s name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] on?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]. Steam keeps it updated, but your game has to be on the same protocol to join.

Is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] online, and how often does it stay up?

You will find Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] online at this moment. About 2 days ago it restarted last, judged by its reported uptime. 162 of 168 hours is 96% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.

Is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] smooth to play on?

The last 48 hours gave an average of 70 server fps, with a floor of 51. Buildings, deployables and everything else added up to as many as 108,470 entities. At its highest, memory use hit 3,698 MB. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] hosted?

No region is published by Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 66.235.168.134:28145 is its address.

Population

Is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] a busy server?

Of 50 slots on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly], 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 2. The busiest point in the last 48 hours came at 05:00 UTC, averaging 1 players.

What position does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] hold among Rust servers?

The last seven days of player hours rank Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] at #5,303, inside the top 24% of ranked servers.

How to join

What is the way to join Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

You can type client.connect 66.235.168.134:28145 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://discord.com/invite/cBFcCEQqu3.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.