Rust Server RankThe weekly server chart
On air 11,830 servers on air 74,645 listening now 3,703 with a crowd 224 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Rust Staging (dev)

Offline 62.64.144.83:16347 checked 1d ago

This week
8,088down 996
Last week
No. 7,092
Peak
No. 4,814
Days on chart
27
1/ 10
players now
10% full
1
7-day average
peak 1
#8,088
rank
top 36%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 8 Oct8,485
  2. 15 Oct4,997
  3. 22 Oct7,092
  4. now8,122
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75119:0020:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 7

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:03 UTC5d ago 1 – running 0
Thu 22 Oct, 18:37 UTC6d ago 1 – 1.7 days 0
Wed 21 Oct, 16:38 UTC7d ago 1 – 1.1 days 0
Mon 19 Oct, 16:42 UTC9d ago 1 held half 2 days 1
Sat 10 Oct, 09:50 UTC19d ago 2 halved by day 7 9.3 days 0
Wed 7 Oct, 16:53 UTC21d ago 1 held half 2.7 days 0
Sun 4 Oct, 13:09 UTC25d ago 1 held half 3.2 days 0
Sat 3 Oct, 14:45 UTC25d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 93/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 87/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 56/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average 208/ 225
The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on Rust Staging (dev) when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 1 hours in. Above half the peak until the next wipe: that is what happened in 67% of its recent wipes. Where it failed to hold, day 7 is when the crowd went under half.

On what schedule does Rust Staging (dev) wipe?

No next wipe can be predicted on Rust Staging (dev), which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 5 days 1 hours.

Tags

Where does Rust Staging (dev) appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Rust Staging (dev): Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Rust Staging (dev)?

The game's server browser picks up the tags Rust Staging (dev) publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs169399 (Build): Build number: 169399; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does Rust Staging (dev) play?

Generated by the game, the map on Rust Staging (dev) is procedural.

What rules apply on Rust Staging (dev), and what settings does it use?

No gather rate appears in Rust Staging (dev)'s name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Community: a community server. The VAC anti-cheat from Valve is on.

About the server

What Rust version is Rust Staging (dev) on?

The setup is Rust network protocol 2635 and build 169399 on Windows, and that is Rust Staging (dev). Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Rust Staging (dev), and is it online?

Down at the moment: Rust Staging (dev) was last seen 41 hours ago. Across the last 7 full days it stayed up for 15 of 168 hours, 9% of the time. The first sighting here was on 3 October 2026, logged by Rust Server Rank.

Where does Rust Staging (dev) sit?

No region is published by Rust Staging (dev). It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 62.64.144.83:16347 is its address.

Numbers

How many players does Rust Staging (dev) usually have?

Right now Rust Staging (dev) is offline, last seen 41 hours ago. It peaked at 1 players in the last seven days, averaging 1. At 20:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

Where does Rust Staging (dev) place in the rankings?

The last seven days of player hours rank Rust Staging (dev) at #8,088, inside the top 36% of ranked servers.

Join details

How do you get into Rust Staging (dev)?

You can type client.connect 62.64.144.83:16347 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs169399,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It holds 10 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs169399
Build Build number: 169399.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.