Artist page · Community
Rust Staging (dev)
Offline 62.64.144.83:16347 checked 1d ago
- Last week
- No. 7,092
- Peak
- No. 4,814
- Days on chart
- 27
Rank
- 8 Oct8,485
- 15 Oct4,997
- 22 Oct7,092
- now8,122
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:03 UTC5d ago | 1 | – | running | 0 |
| Thu 22 Oct, 18:37 UTC6d ago | 1 | – | 1.7 days | 0 |
| Wed 21 Oct, 16:38 UTC7d ago | 1 | – | 1.1 days | 0 |
| Mon 19 Oct, 16:42 UTC9d ago | 1 | held half | 2 days | 1 |
| Sat 10 Oct, 09:50 UTC19d ago | 2 | halved by day 7 | 9.3 days | 0 |
| Wed 7 Oct, 16:53 UTC21d ago | 1 | held half | 2.7 days | 0 |
| Sun 4 Oct, 13:09 UTC25d ago | 1 | held half | 3.2 days | 0 |
| Sat 3 Oct, 14:45 UTC25d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 575/ 625
- 2 Rustoria.co - EU East Long 411/ 450
- 3 Rusty Moose |EU Main| 93/ 250
- 4 Rustoria.co - EU Main 87/ 250
- 5 Rustafied.com - EU Friday 56/ 100
- 6 Rustoria.co - EU East Medium 208/ 225
Quick answers
Wipe days
What should you expect on Rust Staging (dev) when wipe day comes?
Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 1 hours in. Above half the peak until the next wipe: that is what happened in 67% of its recent wipes. Where it failed to hold, day 7 is when the crowd went under half.
On what schedule does Rust Staging (dev) wipe?
No next wipe can be predicted on Rust Staging (dev), which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 5 days 1 hours.
Tags
Where does Rust Staging (dev) appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Rust Staging (dev): Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Rust Staging (dev)?
The game's server browser picks up the tags Rust Staging (dev) publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs169399 (Build): Build number: 169399; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does Rust Staging (dev) play?
Generated by the game, the map on Rust Staging (dev) is procedural.
What rules apply on Rust Staging (dev), and what settings does it use?
No gather rate appears in Rust Staging (dev)'s name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Community: a community server. The VAC anti-cheat from Valve is on.
About the server
What Rust version is Rust Staging (dev) on?
The setup is Rust network protocol 2635 and build 169399 on Windows, and that is Rust Staging (dev). Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is Rust Staging (dev), and is it online?
Down at the moment: Rust Staging (dev) was last seen 41 hours ago. Across the last 7 full days it stayed up for 15 of 168 hours, 9% of the time. The first sighting here was on 3 October 2026, logged by Rust Server Rank.
Where does Rust Staging (dev) sit?
No region is published by Rust Staging (dev). It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 62.64.144.83:16347 is its address.
Numbers
How many players does Rust Staging (dev) usually have?
Right now Rust Staging (dev) is offline, last seen 41 hours ago. It peaked at 1 players in the last seven days, averaging 1. At 20:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.
Where does Rust Staging (dev) place in the rankings?
The last seven days of player hours rank Rust Staging (dev) at #8,088, inside the top 36% of ranked servers.
Join details
How do you get into Rust Staging (dev)?
You can type client.connect 62.64.144.83:16347 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.