Artist page · Community
Test
Offline 62.226.100.227:28015 checked 43d ago
- Last week
- –
- Peak
- No. 9,934
- Days on chart
- 3
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 286/ 300
- 2 Rustoria.co - EU East Long 236/ 250
- 3 Rusty Moose |EU Main| 21/ 250
- 4 Rustoria.co - EU Main 24/ 250
- 5 Rustafied.com - EU Friday 31/ 100
- 6 Rustoria.co - EU East Medium 112/ 200
Quick answers
Wipe days
When does Test wipe?
The record of wipes on Test is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 45 days 16 hours is how long the current world has been up.
Lists and filters
Which Rust Server Rank filters and lists does Test turn up in?
These Rust Server Rank lists feature Test: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on Test?
The game's server browser picks up the tags Test publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs163794 (Build): Running game build 163794; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does Test play?
The game generates the procedural map that Test runs.
What rules apply on Test, and what settings does it use?
You will not find a gather rate in Test's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.
About the server
What Rust version is Test on?
Rust network protocol 2633 and build 163794 is the version, Windows the system, and Test the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is Test, and is it online now?
Down at the moment: Test was last seen 43 days 10 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.
In which location is Test hosted?
There is no region published for Test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 62.226.100.227:28015.
Numbers
Is Test a busy server?
Right now Test is offline, last seen 43 days 10 hours ago.
Where does Test sit in the Rust server rankings?
Over the last seven days, Test has clocked the player hours that put it at #14,180, inside the top – of all ranked servers.
Join details
What is the way to join Test?
In Rust, press F1 and enter client.connect 62.226.100.227:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.