- Last week
- No. 12,829
- Peak
- No. 4,551
- Days on chart
- 39
Rank
- 23 Sep4,691
- 30 Sep11,300
- 7 Oct16,709
- 14 Oct15,922
- 21 Oct12,829
- now15,452
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 11:32 UTC32d ago | 0 | – | running | 0 |
| Tue 15 Sep, 09:31 UTC43d ago | 11+1 queue | halved by day 1 | 11.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 636/ 675
- 2 Rustoria.co - EU East Long 485/ 525
- 3 Rusty Moose |EU Main| 59/ 250
- 4 Rustoria.co - EU Main 36/ 250
- 5 Rustafied.com - EU Friday 138/ 200
- 6 Rustoria.co - EU East Medium 255/ 300
Quick answers
Wipe days
What happens on wipe day at Facepunch AUX1?
The busiest moments of its recent wipes averaged 6 players. It took 0 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 1.
When does Facepunch AUX1 wipe?
The record of wipes on Facepunch AUX1 is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 32 days 8 hours.
Tag guide
Who operates Facepunch AUX1?
A playrust.com hostname is published by Facepunch AUX1 and by 124 other servers we track, so the same operator most likely runs them.
Which Rust Server Rank filters and lists does Facepunch AUX1 turn up in?
These Rust Server Rank lists feature Facepunch AUX1: Official Rust servers chart. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
How should you read the tags on Facepunch AUX1?
The game's server browser picks up the tags Facepunch AUX1 publishes, which are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): The slot count is 0; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs169476 (Build): Running game build 169476; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
On what map does Facepunch AUX1 play?
Facepunch AUX1 runs a procedural map of size 4,000 with seed 1095582362, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on Facepunch AUX1, and what settings does it use?
No gather rate appears in Facepunch AUX1's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. You will find it in the Official tab in-game. The VAC anti-cheat from Valve is on.
Server details
What Rust version is Facepunch AUX1 on?
Rust network protocol 2635 and build 169476 is the version, Windows the system, and Facepunch AUX1 the server. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Facepunch AUX1, and is it online now?
Right now Facepunch AUX1 is up and taking players. Going by the uptime it reports, the last restart was about 4 hours ago. 168 of 168 hours is 100% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.
How smoothly does Facepunch AUX1 run?
Never below 77, it averaged 170 server fps across the last 48 hours. Up to 97,000 entities sat in the world: buildings, deployables and the rest. Memory use reached 3,422 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.
In which location is Facepunch AUX1 hosted?
No region is published by Facepunch AUX1. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 57.128.211.49:28015 is its address.
Player count
How many players does Facepunch AUX1 usually have?
0 is the live count on Facepunch AUX1 at the moment. The seven-day average for players is 0.
What position does Facepunch AUX1 hold among Rust servers?
A seven-day player-hours count places Facepunch AUX1 at #15,373 across every ranked server, within the top 69%.
Connect
What is the way to join Facepunch AUX1?
Press F1 in Rust to bring up the console, then enter client.connect 57.128.211.49:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.