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4Netplayers Rust Server
Offline 51.83.238.197:28100 checked 13h ago
- Last week
- No. 6,483
- Peak
- No. 6,035
- Days on chart
- 26
Rank
- 8 Oct9,416
- 15 Oct7,688
- 22 Oct6,483
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 19:04 UTC12d ago | 2 | – | running | 0 |
| Sun 11 Oct, 18:38 UTC18d ago | 1 | held half | 6 days | 0 |
| Sun 4 Oct, 11:03 UTC25d ago | 1 | halved by day 1 | 7.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 109/ 250
- 2 Rustoria.co - EU East Long 127/ 200
- 3 Rusty Moose |EU Main| 467/ 575
- 4 Rustafied.com - EU Friday 29/ 100
- 5 Rustoria.co - EU Main 534/ 650
- 6 Rustoria.co - EU East Medium 445/ 525
Quick answers
Reset schedule
What happens on wipe day at 4Netplayers Rust Server?
The busiest moments of its recent wipes averaged 1 players. 18 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. Where it failed to hold, day 1 is when the crowd went under half.
When does 4Netplayers Rust Server wipe?
4Netplayers Rust Server picks irregular times to wipe, so no next date can be forecast. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 12 days 4 hours.
Tags
Which Rust Server Rank filters and lists does 4Netplayers Rust Server turn up in?
These Rust Server Rank lists include 4Netplayers Rust Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.
What is meant by the tags on 4Netplayers Rust Server?
These are the tags 4Netplayers Rust Server puts out, and the game's server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
Which map is in play on 4Netplayers Rust Server?
4Netplayers Rust Server runs a procedural map of size 4,000 with seed 15867623, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on 4Netplayers Rust Server, and what settings does it use?
No gather rate appears in 4Netplayers Rust Server's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.
About the server
Which Rust build is 4Netplayers Rust Server running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is 4Netplayers Rust Server. The same protocol is required to join, and Steam takes care of the update.
How dependable is 4Netplayers Rust Server, and is it online?
You will find 4Netplayers Rust Server offline right now, with its last sighting 13 hours ago. About 3 days 1 hours ago it restarted last, judged by its reported uptime. It was up 85% of the time across the last 7 full days, 143 of 168 hours. On 4 October 2026 it first appeared on Rust Server Rank.
Is 4Netplayers Rust Server smooth to play on?
Never below 30, it averaged 30 server fps across the last 48 hours. Up to 91,494 entities sat in the world: buildings, deployables and the rest. It climbed to 2,827 MB of memory at most. Players call it lag: fps falling and entities piling up.
In which location is 4Netplayers Rust Server hosted?
No region comes from 4Netplayers Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 51.83.238.197:28100 is its address.
Player count
How many players does 4Netplayers Rust Server usually have?
Right now 4Netplayers Rust Server is offline, last seen 13 hours ago. It averaged 0 players over the past seven days.
Where does 4Netplayers Rust Server sit in the Rust server rankings?
Over the last seven days, 4Netplayers Rust Server has clocked the player hours that put it at #15,290, inside the top 69% of all ranked servers.
How to join
How do you get into 4Netplayers Rust Server?
You can type client.connect 51.83.238.197:28100 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.