Rust Server RankThe weekly server chart
On air 11,782 servers on air 67,928 listening now 3,558 with a crowd 196 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

A Shockbyte Rust Server

Online 51.81.176.93:20487 checked 11m ago

This week
15,318down 9.3k
Last week
No. 6,047
Peak
No. 5,391
Days on chart
15
0/ 12
players now
0% full
0
7-day average
peak –
#15,318
rank
top 69%
14d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 15 Oct8,227
  2. 22 Oct6,047
  3. now15,349
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 409/ 450
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 52/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 55/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 57/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average 153/ 200
The request line

Quick answers

from the figures on this page

Wipe times

When does A Shockbyte Rust Server wipe?

No rhythm can be read yet from the wipes on record for A Shockbyte Rust Server. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 14 days 11 hours.

Tags

Where does A Shockbyte Rust Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include A Shockbyte Rust Server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do A Shockbyte Rust Server's tags tell you?

These are the tags A Shockbyte Rust Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp12 (Max players): The slot count is 12; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 2,500, seed 22583, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on A Shockbyte Rust Server, and what settings does it use?

No gather rate appears in A Shockbyte Rust Server's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167781 is the version, Linux the system, and A Shockbyte Rust Server the server. To join, your game must be on the same protocol; Steam handles that update.

Is A Shockbyte Rust Server online, and how often does it stay up?

You will find A Shockbyte Rust Server online at this moment. Going by the uptime it reports, the last restart was about 7 days 5 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. It came to Rust Server Rank on 15 October 2026 for the first time.

How smoothly does A Shockbyte Rust Server run?

Its average over the last 48 hours was 231 server fps; 194 was the lowest it went. Buildings, deployables and everything else added up to as many as 33,385 entities. It climbed to 3,646 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is A Shockbyte Rust Server hosted?

No region is published by A Shockbyte Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 51.81.176.93:20487 is its address.

Numbers

How many players does A Shockbyte Rust Server usually have?

Right now 0 players are on A Shockbyte Rust Server, with 12 slots in total. It averaged 0 players over the past seven days.

Where does A Shockbyte Rust Server sit in the Rust server rankings?

A seven-day player-hours count places A Shockbyte Rust Server at #15,318 across every ranked server, within the top 69%.

Connect

How do you get into A Shockbyte Rust Server?

Press F1 in Rust to bring up the console, then enter client.connect 51.81.176.93:20487. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp12
Max players The slot count is 12.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.