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A Shockbyte Rust Server
Online 51.81.176.81:28015 checked 9m ago
- Last week
- No. 4,637
- Peak
- No. 3,859
- Days on chart
- 40
Rank
- 24 Sep3,915
- 1 Oct4,214
- 8 Oct4,441
- 15 Oct4,408
- 22 Oct4,637
- now5,396
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 02:51 UTC7d ago | 1+1 queue | – | running | 0 |
| Sat 17 Oct, 17:34 UTC11d ago | 1 | held half | 4.4 days | 1 |
| Thu 15 Oct, 18:10 UTC13d ago | 1 | – | 2 days | 1 |
| Sun 11 Oct, 17:18 UTC17d ago | 1 | held half | 4 days | 0 |
| Sun 11 Oct, 09:22 UTC17d ago | 1 | – | 0.3 days | 0 |
| Fri 9 Oct, 08:42 UTC19d ago | 1 | held half | 2 days | 1 |
| Thu 8 Oct, 06:25 UTC21d ago | 1 | – | 1.1 days | 0 |
| Tue 6 Oct, 22:24 UTC22d ago | 1 | – | 1.3 days | 0 |
| Tue 6 Oct, 05:55 UTC23d ago | 1 | – | 0.7 days | 1 |
| Mon 5 Oct, 05:02 UTC24d ago | 1 | – | 1 days | 0 |
| Sun 4 Oct, 04:07 UTC25d ago | 1 | – | 1 days | 0 |
| Thu 1 Oct, 18:39 UTC FW27d ago | 1 | held half | 2.4 days | 0 |
| Tue 29 Sep, 22:04 UTC29d ago | 1 | – | 1.9 days | 1 |
| Mon 28 Sep, 21:43 UTC30d ago | 1 | – | 1 days | 0 |
| Sun 27 Sep, 17:23 UTC31d ago | 1 | – | 1.2 days | 0 |
| Sat 26 Sep, 02:27 UTC33d ago | 1 | – | 1.6 days | 1 |
| Thu 24 Sep, 17:57 UTC34d ago | 1 | – | 1.4 days | 0 |
| Thu 24 Sep, 01:38 UTC35d ago | 1 | – | 0.7 days | 0 |
| Wed 23 Sep, 18:19 UTC35d ago | 1 | – | 0.3 days | 0 |
| Wed 23 Sep, 07:20 UTC36d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 277/ 250
- 2 Rustoria.co - EU East Long 209/ 225
- 3 Rusty Moose |EU Main| 19/ 250
- 4 Rustoria.co - EU Main 21/ 250
- 5 Rustafied.com - EU Friday 25/ 100
- 6 Rustoria.co - EU East Medium 94/ 200
Quick answers
Reset schedule
What happens on wipe day at A Shockbyte Rust Server?
The busiest moments of its recent wipes averaged 1 players. The peak on the latest wipe came 0 hours in, with 1 more in the queue. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
How often does A Shockbyte Rust Server wipe?
There is no telling the next wipe on A Shockbyte Rust Server: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 13 days 13 hours is how long the current world has been up.
Lists and filters
Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?
These Rust Server Rank lists include A Shockbyte Rust Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.
How should you read the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on A Shockbyte Rust Server?
A procedural map of size 3,500 with seed 471471404 is what A Shockbyte Rust Server runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What rules apply on A Shockbyte Rust Server, and what settings does it use?
No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.
About the server
Which Rust build is A Shockbyte Rust Server running?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.
Is A Shockbyte Rust Server online, and how often does it stay up?
Right now A Shockbyte Rust Server is up and taking players. About 5 days 2 hours ago it restarted last, judged by its reported uptime. 167 of 168 hours is 99% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.
How smoothly does A Shockbyte Rust Server run?
Never below 194, it averaged 232 server fps across the last 48 hours. The world carried as many as 65,179 entities, buildings and deployables among them. It climbed to 4,359 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
In which location is A Shockbyte Rust Server hosted?
There is no region published for A Shockbyte Rust Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 51.81.176.81:28015 is its address.
Numbers
How many players does A Shockbyte Rust Server usually have?
Right now 0 players are on A Shockbyte Rust Server, with 1 slots in total. Averaging 0 players over the last week, it hit a high of 1. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.
Where does A Shockbyte Rust Server place in the rankings?
A seven-day player-hours count places A Shockbyte Rust Server at #5,564 across every ranked server, within the top 25%.
Join details
How do you get into A Shockbyte Rust Server?
In Rust, press F1 and enter client.connect 51.81.176.81:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.