Rust Server RankThe weekly server chart
On air 11,736 servers on air 72,836 listening now 3,680 with a crowd 131 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

Test Server

Online 51.77.59.48:28015 checked 13m ago

This week
4,366up 189
Last week
No. 4,555
Peak
No. 4,166
Days on chart
39
1/ 500
players now
0% full
0
7-day average
peak 1
#4,366
rank
top 20%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 23 Sep6,015
  2. 30 Sep15,586
  3. 7 Oct13,675
  4. 14 Oct6,432
  5. 21 Oct4,555
  6. now4,378
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

19 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctWed 7 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 03:23 UTC3d ago 1 – running 1
Wed 7 Oct, 12:20 UTC21d ago 1 halved by day 1 17.6 days 0
Thu 17 Sep, 01:36 UTC41d ago 3 halved by day 3 20.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  3. 3 Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average 39/ 250
  4. 4 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average 58/ 250
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average 222/ 250
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average 119/ 175
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Test Server when wipe day comes?

The busiest moments of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 2.

How often does Test Server wipe?

No next wipe can be predicted on Test Server, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 3 days 9 hours.

Tag guide

Where does Test Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Test Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it shows up.

What do Test Server's tags tell you?

These are the tags Test Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on Test Server?

Generated by the game, the map on Test Server is procedural.

What rules apply on Test Server, and what settings does it use?

You will not find a gather rate in Test Server's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched off.

Server details

What Rust version is Test Server on?

On Linux, Test Server runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

Is Test Server online, and how often does it stay up?

Right now Test Server is up and taking players. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

In which location is Test Server hosted?

No region is published by Test Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 51.77.59.48:28015 is its address.

Numbers

What kind of population does Test Server carry?

Of 500 slots on Test Server, 1 are taken at the moment. It peaked at 1 players in the last seven days, averaging 0. Its busiest hour in the last 48 hours was 14:00 UTC, when it averaged 1 players.

What position does Test Server hold among Rust servers?

A seven-day player-hours count places Test Server at #4,366 across every ranked server, within the top 20%.

How to join

How do you get into Test Server?

You can type client.connect 51.77.59.48:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Capacity: 500 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.