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On air 11,731 servers on air 65,070 listening now 3,342 with a crowd 200 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

A Shockbyte x Discord Production Rust Server

Online 51.38.155.253:24051 checked 8m ago

This week
15,290NEW
Last week
–
Peak
No. 15,349
Days on chart
3
0/ 40
players now
0% full
0
7-day average
peak –
#15,290
rank
top 69%
2d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 32/ 100
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  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 455/ 525
The request line

Quick answers

from the figures on this page

Wipe days

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes are logged for A Shockbyte x Discord Production Rust Server to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 2 days 23 hours.

Lists and filters

Which Rust Server Rank filters and lists does A Shockbyte x Discord Production Rust Server turn up in?

These Rust Server Rank lists feature A Shockbyte x Discord Production Rust Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it shows up.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

These are the tags A Shockbyte x Discord Production Rust Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does A Shockbyte x Discord Production Rust Server play?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, seed 50000, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on A Shockbyte x Discord Production Rust Server, and what settings does it use?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is A Shockbyte x Discord Production Rust Server on?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How dependable is A Shockbyte x Discord Production Rust Server, and is it online?

A Shockbyte x Discord Production Rust Server is live as you read this. Its own uptime figure puts the last restart at roughly 2 days 21 hours ago. Across the last 1 full day, 23 of 24 hours were live: 96% uptime. On 27 October 2026 it first appeared on Rust Server Rank.

How smoothly does A Shockbyte x Discord Production Rust Server run?

The last 48 hours gave an average of 253 server fps, with a floor of 235. Up to 8,338 entities sat in the world: buildings, deployables and the rest. Memory use reached 2,455 MB at its peak. Players call it lag: fps falling and entities piling up.

Where does A Shockbyte x Discord Production Rust Server sit?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.38.155.253:24051.

Numbers

Is A Shockbyte x Discord Production Rust Server a busy server?

Of 40 slots on A Shockbyte x Discord Production Rust Server, 0 are taken at the moment. It averaged 0 players over the past seven days.

Where does A Shockbyte x Discord Production Rust Server place in the rankings?

Over the last seven days, A Shockbyte x Discord Production Rust Server has clocked the player hours that put it at #15,290, inside the top 69% of all ranked servers.

Connect

How do you get into A Shockbyte x Discord Production Rust Server?

In Rust, press F1 and enter client.connect 51.38.155.253:24051 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Capacity: 40 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.