Rust Server RankThe weekly server chart
On air 11,829 servers on air 91,985 listening now 3,812 with a crowd 459 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

A Shockbyte x Discord Production Rust Server

Online 51.38.155.246:28556 checked 10m ago

This week
15,268down 2.4k
Last week
No. 12,859
Peak
No. 12,859
Days on chart
9
0/ 40
players now
0% full
0
7-day average
peak –
#15,268
rank
top 68%
8d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Oct12,859
  2. now15,349
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

When does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes are logged for A Shockbyte x Discord Production Rust Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 8 days 13 hours is how long the current world has been up.

Tags

Where does A Shockbyte x Discord Production Rust Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature A Shockbyte x Discord Production Rust Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser picks up the tags A Shockbyte x Discord Production Rust Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, seed 50000, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on A Shockbyte x Discord Production Rust Server, and what settings does it use?

You will not find a gather rate in A Shockbyte x Discord Production Rust Server's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is A Shockbyte x Discord Production Rust Server running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is A Shockbyte x Discord Production Rust Server. To join, your game must be on the same protocol; Steam handles that update.

Is A Shockbyte x Discord Production Rust Server online, and how often does it stay up?

A Shockbyte x Discord Production Rust Server is live as you read this. About 2 days 23 hours ago it restarted last, judged by its reported uptime. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 21 October 2026, logged by Rust Server Rank.

What is performance like on A Shockbyte x Discord Production Rust Server?

Its average over the last 48 hours was 232 server fps; 187 was the lowest it went. The world carried as many as 8,982 entities, buildings and deployables among them. It climbed to 2,593 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is A Shockbyte x Discord Production Rust Server based?

No region comes from A Shockbyte x Discord Production Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 51.38.155.246:28556 is its address.

Numbers

How many players does A Shockbyte x Discord Production Rust Server usually have?

The live picture at A Shockbyte x Discord Production Rust Server: 0 players, 40 slots. The seven-day average for players is 0.

Where does A Shockbyte x Discord Production Rust Server place in the rankings?

Over the last seven days, A Shockbyte x Discord Production Rust Server has clocked the player hours that put it at #15,268, inside the top 68% of all ranked servers.

How to join

How do you get into A Shockbyte x Discord Production Rust Server?

You can type client.connect 51.38.155.246:28556 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.