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On air 11,756 servers on air 64,636 listening now 3,440 with a crowd 196 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

A Shockbyte x Discord Production Rust Server

Online 51.38.155.200:22284 checked 6m ago

This week
12,303NEW
Last week
–
Peak
No. 12,323
Days on chart
3
0/ 125
players now
0% full
0
7-day average
peak 2
#12,303
rank
top 55%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.511.5216:0001:0009:0017:0002:0010:00Wiped Tue 27 Oct, 16:54 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
010020030040016:0001:0009:0017:0002:0010:00Wiped Tue 27 Oct, 16:54 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:30 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

When does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes are logged for A Shockbyte x Discord Production Rust Server to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 42 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does A Shockbyte x Discord Production Rust Server turn up in?

These Rust Server Rank lists include A Shockbyte x Discord Production Rust Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it shows up.

What do A Shockbyte x Discord Production Rust Server's tags tell you?

The game's server browser picks up the tags A Shockbyte x Discord Production Rust Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp125 (Max players): It holds 125 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does A Shockbyte x Discord Production Rust Server have in place?

You will not find a gather rate in A Shockbyte x Discord Production Rust Server's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is A Shockbyte x Discord Production Rust Server running?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is A Shockbyte x Discord Production Rust Server, and is it online?

A Shockbyte x Discord Production Rust Server is live as you read this. Going by the uptime it reports, the last restart was about 38 hours ago. Up for 96% of the last 1 full day, running 23 of 24 hours. The first sighting here was on 27 October 2026, logged by Rust Server Rank.

What is performance like on A Shockbyte x Discord Production Rust Server?

Never below 238, it averaged 240 server fps across the last 48 hours. The world carried as many as 9,008 entities, buildings and deployables among them. Memory use reached 2,366 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

Where in the world is A Shockbyte x Discord Production Rust Server based?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 51.38.155.200:22284 is its address.

Population

Is A Shockbyte x Discord Production Rust Server a busy server?

Right now 0 players are on A Shockbyte x Discord Production Rust Server, with 125 slots in total. Averaging 0 players over the last week, it hit a high of 2. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.

Where does A Shockbyte x Discord Production Rust Server place in the rankings?

Over the last seven days, A Shockbyte x Discord Production Rust Server has clocked the player hours that put it at #12,303, inside the top 55% of all ranked servers.

Connect

How do you get into A Shockbyte x Discord Production Rust Server?

Press F1 in Rust to bring up the console, then enter client.connect 51.38.155.200:22284. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp125
Max players It holds 125 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.