Rust Server RankThe weekly server chart
On air 11,795 servers on air 69,100 listening now 3,591 with a crowd 187 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Vanilla · on air

Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe

Online 51.161.194.79:28015 checked 13m ago

vanillaoxide
This week
2,129up 146
Last week
No. 2,275
Peak
No. 2,086
Days on chart
40
1/ 125
players now
1% full
2
7-day average
peak 8
#2,129
rank
top 10%
1h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep2,467
  2. 1 Oct2,610
  3. 8 Oct2,241
  4. 15 Oct2,585
  5. 22 Oct2,275
  6. now2,086
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246813:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.4 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 6.5

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 6 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:44 UTC1h ago – – running 2
Fri 16 Oct, 01:51 UTC13d ago 8 – – 1
Thu 1 Oct, 18:30 UTC FW27d ago 5 held half 14.3 days 1
Tue 29 Sep, 00:46 UTC30d ago 6 held half 2.7 days 0
Thu 17 Sep, 14:16 UTC41d ago 5 halved by day 9 11.4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 Rustafied.com - AU MondayOC · groups of 16+ · weekly · 121 on average 49/ 100
  3. 3 Rustopia.gg - AU MainOC · groups of 12+ · weekly · 51 on average 84/ 150
  4. 4 Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 31 on average 218/ 300
  5. 5 Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average 7/ 100
  6. 6 Rustafied.com - AU LongOC · groups of 16+ · monthly · 28 on average 14/ 100
The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

6 players is the average busiest figure across its recent wipes. It took 6 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. If the crowd did not hold, it was under half by day 6.5.

When does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe wipe?

Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe picks irregular times to wipe, so no next date can be forecast. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 1 hours.

Tag guide

Which Rust Server Rank filters and lists does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe turn up in?

These Rust Server Rank lists include Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe: Oceania servers, ranked live, Rust community servers, charted and The vanilla chart. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe's tags tell you?

Here are the tags Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp125 (Max players): It holds 125 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): Plugin framework in use: Oxide (uMod). The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

A procedural map of size 4,250 with seed 1728674393 is what Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, and what settings does it use?

You will not find a gather rate in Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. The plugins it runs are Oxide. Vanilla is its own label: facepunch's game as shipped: no altered rates, kits or rules. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, and is it online?

You will find Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe online at this moment. Its own uptime figure puts the last restart at roughly 36 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

How smoothly does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe run?

Its average over the last 48 hours was 148 server fps; 95 was the lowest it went. Up to 99,855 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 4,354 MB. What you feel as lag is low fps and an entity count on the way up.

In which location is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe hosted?

The name of Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe points to Oceania, even though no region tag is published. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 51.161.194.79:28015.

Player count

What kind of population does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe carry?

Of 125 slots on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, 1 are taken at the moment. Averaging 2 players over the last week, it hit a high of 8. At 07:00 UTC it saw its busiest spell of the last 48 hours, averaging 5 players.

Where does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe place in the rankings?

A seven-day player-hours count places Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe at #2,129 across every ranked server, within the top 10%.

How to join

How do you get into Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

You can type client.connect 51.161.194.79:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://discord.com/invite/KNDVnjhks.

Genre tags

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, standard Rust style.
mp125
Max players It holds 125 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.