Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 0 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Vanilla · on air

Hazard's Island | Biweekly

Online NA 50.99.7.47:28025 checked 3h ago

biweekly wipes vanillaoxidepremium
This week
14,310up 527
Last week
No. 14,837
Peak
No. 14,202
Days on chart
29
0/ 50
players now
0% full
0
7-day average
peak 1
#14,310
rank
top 65% · #1460 in NA
13d ago
last wipe
biweekly schedule
21h
next wipe
Thu 29 Oct, 18:11 UTC
The chart run

Rank

daily · 1 is best
  1. 30 Sep15,586
  2. 7 Oct16,709
  3. 14 Oct15,922
  4. 21 Oct14,837
  5. now14,392
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 65% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:11 UTC, in 21h. Its biweekly schedule tag · low confidence

7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

Coming wipes

  1. 21hThu 29 Oct, 18:11 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 14d 21hThu 12 Nov, 18:11 UTC
  4. 28d 21hThu 26 Nov, 18:11 UTC
  5. 35d 22hThu 3 Dec, 19:00 UTCFW
  6. 42d 21hThu 10 Dec, 18:11 UTC

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:11 UTC13d ago 0 – running 0
Sun 11 Oct, 00:45 UTC17d ago 0 – 4.7 days 0
Thu 1 Oct, 18:00 UTC FW27d ago 0 – 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 43 on average 10/ 200
  4. 4 Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 40 on average 29/ 100
  5. 5 Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 30 on average 17/ 200
  6. 6 Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 29 on average 4/ 100
The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Hazard's Island | Biweekly?

0 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in.

How often does Hazard's Island | Biweekly wipe?

Hazard's Island | Biweekly's schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Thursday 29 October at 18:11 UTC is when the next wipe is due. It has been on this world for 13 days 2 hours. Its tags give a wipe schedule of one wipe every two weeks.

Lists and filters

Where does Hazard's Island | Biweekly appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Hazard's Island | Biweekly: Rust community servers, charted, Best US Rust servers and The vanilla chart. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do Hazard's Island | Biweekly's tags tell you?

The game's server browser picks up the tags Hazard's Island | Biweekly publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^q (Premium): Rust premium status is required to join; ^o (Oxide): The Oxide (uMod) plugin framework is installed; NA (North America): North America is where the browser lists it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does Hazard's Island | Biweekly play?

A procedural map of size 3,800 with seed 1151947884 is what Hazard's Island | Biweekly runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does Hazard's Island | Biweekly have in place?

You will not find a gather rate in Hazard's Island | Biweekly's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. The plugins it runs are Oxide. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. Rust premium status is required to join. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is Hazard's Island | Biweekly running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Hazard's Island | Biweekly. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Hazard's Island | Biweekly, and is it online?

You will find Hazard's Island | Biweekly online at this moment. Going by the uptime it reports, the last restart was about 6 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. On 30 September 2026 it first appeared on Rust Server Rank.

How smoothly does Hazard's Island | Biweekly run?

Never below 59, it averaged 60 server fps across the last 48 hours. The world carried as many as 80,520 entities, buildings and deployables among them. Memory use reached 2,259 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where does Hazard's Island | Biweekly sit?

With its NA tag, Hazard's Island | Biweekly lists itself in North America. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 50.99.7.47:28025 is its address.

Population

What kind of population does Hazard's Island | Biweekly carry?

Of 50 slots on Hazard's Island | Biweekly, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 1.

What position does Hazard's Island | Biweekly hold among Rust servers?

The last seven days of player hours put Hazard's Island | Biweekly at #14,310, within the top 65% of ranked servers and at #1,460 in North America.

Join details

How do you get into Hazard's Island | Biweekly?

You can type client.connect 50.99.7.47:28025 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Rust premium status is required to join. You can find its website at https://canadiangameforces.com.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide The Oxide (uMod) plugin framework is installed.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.