Rust Server RankThe weekly server chart
On air 11,704 servers on air 46,860 listening now 3,181 with a crowd 98 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Vanilla · on air

Delimited Gaming Private PvE

Online 50.35.89.41:28015 checked 12m ago

vanilla
This week
4,335up 446
Last week
No. 4,781
Peak
No. 4,218
Days on chart
39
1/ ?
players now
0
7-day average
peak 2
#4,335
rank
top 19%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,850
  2. 30 Sep4,438
  3. 7 Oct6,413
  4. 14 Oct5,244
  5. 21 Oct4,781
  6. now4,415
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:59 UTC19d ago 2 – running 1
Fri 2 Oct, 22:53 UTC26d ago 1 halved by day 2 6.9 days 0
Thu 1 Oct, 22:42 UTC FW27d ago 1 – 1 days 0
Sun 27 Sep, 02:34 UTC31d ago 2 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average 237/ 275
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 162/ 200
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average 28/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average 16/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 34/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average 45/ 200
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Delimited Gaming Private PvE when wipe day comes?

1 players is the average busiest figure across its recent wipes. It took 1 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. On the wipes that did not hold, the fall below half came by day 2.

When does Delimited Gaming Private PvE wipe?

Delimited Gaming Private PvE picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 6 days 6 hours.

Lists and filters

Which Rust Server Rank filters and lists does Delimited Gaming Private PvE turn up in?

These Rust Server Rank lists include Delimited Gaming Private PvE: Rust community servers, charted and The vanilla chart. You can find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Delimited Gaming Private PvE?

The game's server browser picks up the tags Delimited Gaming Private PvE publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): It holds 0 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on Delimited Gaming Private PvE?

Delimited Gaming Private PvE runs a procedural map of size 4,800 with seed 956306104, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on Delimited Gaming Private PvE, and what settings does it use?

No gather rate appears in Delimited Gaming Private PvE's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is Delimited Gaming Private PvE on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Delimited Gaming Private PvE. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Delimited Gaming Private PvE, and is it online now?

Right now Delimited Gaming Private PvE is up and taking players. Going by the uptime it reports, the last restart was about 2 days 23 hours ago. Across the last 7 full days it stayed up for 144 of 168 hours, 86% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

Is Delimited Gaming Private PvE smooth to play on?

Never below 164, it averaged 228 server fps across the last 48 hours. The world carried as many as 129,713 entities, buildings and deployables among them. Memory use reached 4,416 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

Where does Delimited Gaming Private PvE sit?

There is no region published for Delimited Gaming Private PvE. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 50.35.89.41:28015.

Numbers

Is Delimited Gaming Private PvE a busy server?

1 is the live count on Delimited Gaming Private PvE at the moment. Averaging 0 players over the last week, it hit a high of 2. At 10:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

What position does Delimited Gaming Private PvE hold among Rust servers?

Over the last seven days, Delimited Gaming Private PvE has clocked the player hours that put it at #4,335, inside the top 19% of all ranked servers.

Join details

How do you get into Delimited Gaming Private PvE?

In Rust, press F1 and enter client.connect 50.35.89.41:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players It holds 0 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.