Rust Server RankThe weekly server chart
On air 11,765 servers on air 73,690 listening now 3,473 with a crowd 215 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

RootyToots corrosion

Offline 5.39.17.29:25362 checked 17d ago

This week
15,555up 398
Last week
No. 15,953
Peak
No. 6,604
Days on chart
30
0/ 20
players now
0% full
0
7-day average
peak –
#15,555
rank
top 71%
20d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 21 Sep7,160
  2. 28 Sep15,493
  3. 5 Oct16,921
  4. 12 Oct15,953
  5. now15,555
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Fri 9 OctThu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 04:09 UTC20d ago 0 – running 0
Thu 17 Sep, 06:22 UTC42d ago 1 halved by day 3 21.9 days 0
Wed 16 Sep, 08:41 UTC43d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 32/ 100
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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at RootyToots corrosion?

The busiest moments of its recent wipes averaged 1 players. It took 0 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 3 is when the crowd went under half.

On what schedule does RootyToots corrosion wipe?

RootyToots corrosion picks irregular times to wipe, so no next date can be forecast. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 20 days 18 hours.

Tag guide

Where does RootyToots corrosion appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include RootyToots corrosion: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

How should you read the tags on RootyToots corrosion?

Here are the tags RootyToots corrosion publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167231 (Build): Running game build 167231; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on RootyToots corrosion?

RootyToots corrosion runs a procedural map of size 2,500 with seed 627919762, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on RootyToots corrosion, and what settings does it use?

No gather rate appears in RootyToots corrosion's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is RootyToots corrosion running?

The setup is Rust network protocol 2634 and build 167231 on Linux, and that is RootyToots corrosion. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is RootyToots corrosion, and is it online now?

Down at the moment: RootyToots corrosion was last seen 17 days 14 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

Where does RootyToots corrosion sit?

No region comes from RootyToots corrosion. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 5.39.17.29:25362.

Population

Is RootyToots corrosion a busy server?

Right now RootyToots corrosion is offline, last seen 17 days 14 hours ago.

What position does RootyToots corrosion hold among Rust servers?

A seven-day player-hours count places RootyToots corrosion at #15,555 across every ranked server, within the top 71%.

How to join

What is the way to join RootyToots corrosion?

You can type client.connect 5.39.17.29:25362 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167231
Build Running game build 167231.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.