Artist page · Community · on air
A Shockbyte Rust Server
Online 5.39.17.23:24320 checked 9m ago
- Last week
- No. 12,282
- Peak
- No. 11,154
- Days on chart
- 40
Rank
- 24 Sep14,682
- 1 Oct13,158
- 8 Oct13,757
- 15 Oct13,166
- 22 Oct12,282
- now12,060
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 13:05 UTC10h ago | – | – | running | 0 |
| Wed 28 Oct, 14:11 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 14:25 UTC3d ago | 1 | held half | 2 days | 0 |
| Thu 15 Oct, 15:16 UTC14d ago | 1 | halved by day 3 | 11 days | 0 |
| Thu 8 Oct, 15:49 UTC21d ago | 1 | halved by day 1 | 7 days | 0 |
| Wed 30 Sep, 12:57 UTC29d ago | 1 | halved by day 1 | 8.1 days | 0 |
| Sun 20 Sep, 12:46 UTC39d ago | 1 | halved by day 1 | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 131/ 250
- 2 Rustoria.co - EU East Long 161/ 200
- 3 Rusty Moose |EU Main| 534/ 575
- 4 Rustafied.com - EU Friday 30/ 100
- 5 Rustoria.co - EU Main 604/ 650
- 6 Rustoria.co - EU East Medium 488/ 525
Quick answers
Wipe times
What happens on wipe day at A Shockbyte Rust Server?
The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 2 hours in. Above half the peak until the next wipe: that is what happened in 20% of its recent wipes. If the crowd did not hold, it was under half by day 1.
How often does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 10 hours is how long the current world has been up.
Lists and filters
Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?
These Rust Server Rank lists feature A Shockbyte Rust Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours and it shows up.
What is meant by the tags on A Shockbyte Rust Server?
Here are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): This is the game default: 8 to a team; v2636 (Protocol): To join, run the same version: protocol 2636; cs169641 (Build): The build is 169641; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
Which map is in play on A Shockbyte Rust Server?
A procedural map of size 1,500 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does A Shockbyte Rust Server have in place?
The name of A Shockbyte Rust Server does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is A Shockbyte Rust Server running?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2636 and build 169641. Steam keeps it updated, but your game has to be on the same protocol to join.
Is A Shockbyte Rust Server online, and how often does it stay up?
You will find A Shockbyte Rust Server online at this moment. Its own uptime figure puts the last restart at roughly 8 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.
Is A Shockbyte Rust Server smooth to play on?
Never below 209, it averaged 249 server fps across the last 48 hours. Up to 7,000 entities sat in the world: buildings, deployables and the rest. Memory use reached 2,473 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.
Where does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 5.39.17.23:24320.
Numbers
What kind of population does A Shockbyte Rust Server carry?
The live picture at A Shockbyte Rust Server: 0 players, 40 slots. Averaging 0 players over the last week, it hit a high of 1. At 14:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.
Where does A Shockbyte Rust Server place in the rankings?
A seven-day player-hours count places A Shockbyte Rust Server at #12,007 across every ranked server, within the top 54%.
How to join
How do you get into A Shockbyte Rust Server?
You can type client.connect 5.39.17.23:24320 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.