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On air 11,829 servers on air 91,985 listening now 3,812 with a crowd 459 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

A Shockbyte Rust Server

Online 5.39.17.11:26463 checked 8m ago

This week
15,268down 2.9k
Last week
No. 12,417
Peak
No. 9,426
Days on chart
22
0/ 10
players now
0% full
0
7-day average
peak –
#15,268
rank
top 68%
11d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 8 Oct10,067
  2. 15 Oct13,361
  3. 22 Oct12,417
  4. now15,349
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 07:15 UTC11d ago 0 – running 0
Sat 17 Oct, 21:18 UTC11d ago 0 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on A Shockbyte Rust Server when wipe day comes?

The busiest moments of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does A Shockbyte Rust Server wipe?

The record of wipes on A Shockbyte Rust Server is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 11 days 13 hours.

Tag guide

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists feature A Shockbyte Rust Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.

How should you read the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): The build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does A Shockbyte Rust Server play?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does A Shockbyte Rust Server have in place?

No gather rate appears in A Shockbyte Rust Server's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. The VAC anti-cheat from Valve is on.

About the server

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of the update.

How dependable is A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server is live as you read this. About 7 days 21 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 8 October 2026 it first appeared on Rust Server Rank.

Is A Shockbyte Rust Server smooth to play on?

Its average over the last 48 hours was 181 server fps; 115 was the lowest it went. The world carried as many as 48,437 entities, buildings and deployables among them. Memory use reached 4,018 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

Where in the world is A Shockbyte Rust Server based?

No region is published by A Shockbyte Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 5.39.17.11:26463 is its address.

Player count

Is A Shockbyte Rust Server a busy server?

The live picture at A Shockbyte Rust Server: 0 players, 10 slots. The seven-day average for players is 0.

Where does A Shockbyte Rust Server place in the rankings?

Over the last seven days, A Shockbyte Rust Server has clocked the player hours that put it at #15,268, inside the top 68% of all ranked servers.

Connect

How do you get into A Shockbyte Rust Server?

In Rust, press F1 and enter client.connect 5.39.17.11:26463 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build The build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.