Artist page · Community
ServerName
Offline 5.228.112.56:28015 checked 38d ago
- Last week
- –
- Peak
- No. 11,466
- Days on chart
- 7
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 636/ 675
- 2 Rustoria.co - EU East Long 485/ 525
- 3 Rusty Moose |EU Main| 59/ 250
- 4 Rustoria.co - EU Main 36/ 250
- 5 Rustafied.com - EU Friday 138/ 200
- 6 Rustoria.co - EU East Medium 255/ 300
Quick answers
Reset schedule
When does ServerName wipe?
No rhythm can be read yet from the wipes on record for ServerName. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 38 days 20 hours.
Tag guide
Where does ServerName appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include ServerName: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What do ServerName's tags tell you?
These are the tags ServerName puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs164530 (Build): The build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on ServerName?
The game generates the procedural map that ServerName runs.
What rules apply on ServerName, and what settings does it use?
No gather rate appears in ServerName's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is on.
About the server
Which Rust build is ServerName running?
On Windows, ServerName runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles that update.
How dependable is ServerName, and is it online?
You will find ServerName offline right now, with its last sighting 38 days 19 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 19 September 2026 it first appeared on Rust Server Rank.
In which location is ServerName hosted?
No region is published by ServerName. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 5.228.112.56:28015 is its address.
Numbers
What kind of population does ServerName carry?
The last time ServerName was seen was 38 days 19 hours ago; it is offline now.
Where does ServerName place in the rankings?
The last seven days of player hours rank ServerName at #13,268, inside the top – of ranked servers.
Connect
What is the way to join ServerName?
Press F1 in Rust to bring up the console, then enter client.connect 5.228.112.56:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.