Artist page · Community
Testserver
Offline 5.186.56.195:28015 checked 43d ago
- Last week
- –
- Peak
- No. 11,466
- Days on chart
- 3
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 381/ 425
- 2 Rustoria.co - EU East Long 466/ 500
- 3 Rusty Moose |EU Main| 986/ 1000
- 4 Rustafied.com - EU Friday 58/ 100
- 5 Rustoria.co - EU Main 984/ 1000
- 6 Rustoria.co - US Main 27/ 250
Quick answers
Reset schedule
On what schedule does Testserver wipe?
Too few wipes are logged for Testserver to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 49 days 20 hours.
Lists and filters
Which Rust Server Rank filters and lists does Testserver turn up in?
These Rust Server Rank lists feature Testserver: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do Testserver's tags tell you?
Here are the tags Testserver publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs163794 (Build): The build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
On what map does Testserver play?
Generated by the game, the map on Testserver is procedural.
What rules apply on Testserver, and what settings does it use?
No gather rate appears in Testserver's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched off.
About the server
Which Rust build is Testserver running?
Rust network protocol 2633 and build 163794 is the version, Linux the system, and Testserver the server. To join, your game must be on the same protocol; Steam handles that update.
Is Testserver online, and how often does it stay up?
Down at the moment: Testserver was last seen 43 days 21 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 15 September 2026 it first appeared on Rust Server Rank.
Where does Testserver sit?
No region is published by Testserver. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 5.186.56.195:28015.
Numbers
How many players does Testserver usually have?
Right now Testserver is offline, last seen 43 days 21 hours ago.
What position does Testserver hold among Rust servers?
A seven-day player-hours count places Testserver at #15,419 across every ranked server, within the top –.
How to join
What is the way to join Testserver?
You can type client.connect 5.186.56.195:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.