Artist page · Community
test
Offline 5.175.178.27:28015 checked 45d ago
- Last week
- –
- Peak
- No. 13,043
- Days on chart
- –
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 586/ 675
- 2 Rustoria.co - EU East Long 372/ 525
- 3 Rusty Moose |EU Main| 49/ 250
- 4 Rustoria.co - EU Main 38/ 250
- 5 Rustafied.com - EU Friday 130/ 200
- 6 Rustoria.co - EU East Medium 144/ 300
Quick answers
Wipe times
How often does test wipe?
No rhythm can be read yet from the wipes on record for test. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 46 days.
Lists and filters
Where does test appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include test: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What do test's tags tell you?
The game's server browser picks up the tags test publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163794 (Build): Running game build 163794; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on test?
Generated by the game, the map on test is procedural.
What settings and rules does test have in place?
No gather rate appears in test's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is off.
Server info
Which Rust build is test running?
The setup is Rust network protocol 2633 and build 163794 on Windows, and that is test. To join, your game must be on the same protocol; Steam handles that update.
Is test online, and how often does it stay up?
You will find test offline right now, with its last sighting 45 days 2 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
Where does test sit?
There is no region published for test. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 5.175.178.27:28015.
Player count
What kind of population does test carry?
Offline at the moment, test was last seen 45 days 2 hours ago.
Where does test place in the rankings?
Over the last seven days, test has clocked the player hours that put it at #13,043, inside the top – of all ranked servers.
Connect
How do you get into test?
Press F1 in Rust to bring up the console, then enter client.connect 5.175.178.27:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.