Artist page · Community
test
Offline 47.93.210.25:28015 checked 35d ago
- Last week
- No. 15,850
- Peak
- No. 15,359
- Days on chart
- 11
Rank
- 23 Sep15,850
- now15,497
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 647/ 700
- 2 Rustoria.co - EU East Long 412/ 475
- 3 Rustoria.co - EU Main 37/ 250
- 4 Rusty Moose |EU Main| 52/ 250
- 5 Rustoria.co - EU East Medium 210/ 200
- 6 Rustafied.com - EU Friday 105/ 150
Quick answers
Reset schedule
How often does test wipe?
Too few wipes are logged for test to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 53 days 21 hours.
Tag guide
Where does test appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature test: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on test?
The game's server browser picks up the tags test publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs162929 (Build): Build number: 162929; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
Which map is in play on test?
A procedural map is what test runs, generated by the game.
What rules apply on test, and what settings does it use?
No gather rate appears in test's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is test running?
The setup is Rust network protocol 2633 and build 162929 on Windows, and that is test. To join, your game must be on the same protocol; Steam handles that update.
How reliable is test, and is it online now?
Last seen 35 days 8 hours ago, test is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 13 September 2026 it first appeared on Rust Server Rank.
In which location is test hosted?
There is no region published for test. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 47.93.210.25:28015.
Player count
What kind of population does test carry?
Offline at the moment, test was last seen 35 days 8 hours ago.
Where does test place in the rankings?
A seven-day player-hours count places test at #15,497 across every ranked server, within the top 67%.
Join details
How do you get into test?
In Rust, press F1 and enter client.connect 47.93.210.25:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.