Artist page · Community
LocalServer
Offline 46.98.158.245:28015 checked 44d ago
- Last week
- –
- Peak
- No. 14,462
- Days on chart
- –
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 370/ 425
- 2 Rustoria.co - EU Main 23/ 250
- 3 Rusty Moose |EU Main| 45/ 250
- 4 Rustoria.co - EU East Long 170/ 200
- 5 Rustoria.co - EU East Medium 67/ 200
- 6 Rustafied.com - EU Friday 71/ 100
Quick answers
Wipe times
How often does LocalServer wipe?
The record of wipes on LocalServer is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 44 days 2 hours.
Tags
Where does LocalServer appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature LocalServer: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on LocalServer?
Here are the tags LocalServer publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs163794 (Build): Running game build 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
On what map does LocalServer play?
A procedural map is what LocalServer runs, generated by the game.
What settings and rules does LocalServer have in place?
You will not find a gather rate in LocalServer's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
Server details
What Rust version is LocalServer on?
On Windows, LocalServer runs Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of the update.
Is LocalServer online, and how often does it stay up?
You will find LocalServer offline right now, with its last sighting 44 days 2 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
In which location is LocalServer hosted?
No region is published by LocalServer. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 46.98.158.245:28015 is its address.
Numbers
Is LocalServer a busy server?
Offline at the moment, LocalServer was last seen 44 days 2 hours ago.
Where does LocalServer sit in the Rust server rankings?
The last seven days of player hours rank LocalServer at #14,462, inside the top – of ranked servers.
Connect
How do you get into LocalServer?
You can type client.connect 46.98.158.245:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.