Artist page · Community
TEST
Offline 46.55.81.200:28015 checked 42d ago
- Last week
- –
- Peak
- No. 15,359
- Days on chart
- 4
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 410/ 500
- 2 Rustoria.co - EU East Long 274/ 300
- 3 Rusty Moose |EU Main| 40/ 250
- 4 Rustoria.co - EU Main 35/ 250
- 5 Rustafied.com - EU Friday 76/ 100
- 6 Rustoria.co - EU East Medium 92/ 200
Quick answers
Wipe times
On what schedule does TEST wipe?
Too few wipes are logged for TEST to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 42 days 10 hours is how long the current world has been up.
Tags
Where does TEST appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include TEST: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do TEST's tags tell you?
Here are the tags TEST publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
Which map is in play on TEST?
The game generates the procedural map that TEST runs.
What settings and rules does TEST have in place?
The name of TEST does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
About the server
What Rust version is TEST on?
On Windows, TEST runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles that update.
How reliable is TEST, and is it online now?
You will find TEST offline right now, with its last sighting 42 days 10 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 16 September 2026 it first appeared on Rust Server Rank.
Where does TEST sit?
There is no region published for TEST. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 46.55.81.200:28015 is its address.
Player count
How many players does TEST usually have?
Offline at the moment, TEST was last seen 42 days 10 hours ago.
Where does TEST place in the rankings?
Over the last seven days, TEST has clocked the player hours that put it at #15,498, inside the top – of all ranked servers.
Connect
How do you get into TEST?
Press F1 in Rust to bring up the console, then enter client.connect 46.55.81.200:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.