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Test
Offline 46.201.48.127:28015 checked 22d ago
- Last week
- No. 16,839
- Peak
- No. 15,953
- Days on chart
- 8
Rank
- 6 Oct16,839
- now15,987
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 674/ 725
- 2 Rustoria.co - EU East Long 432/ 475
- 3 Rustoria.co - EU Main 40/ 250
- 4 Rusty Moose |EU Main| 52/ 250
- 5 Rustoria.co - EU East Medium 228/ 250
- 6 Rustafied.com - EU Friday 135/ 175
Quick answers
Wipe times
On what schedule does Test wipe?
Too few wipes are logged for Test to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 22 days.
Tag guide
Which Rust Server Rank filters and lists does Test turn up in?
These Rust Server Rank lists feature Test: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on Test?
Here are the tags Test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166652 (Build): Running game build 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on Test?
The game generates the procedural map that Test runs.
What settings and rules does Test have in place?
You will not find a gather rate in Test's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.
Server details
What Rust version is Test on?
On Windows, Test runs Rust network protocol 2634 and build 166652. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is Test, and is it online?
Last seen 22 days ago, Test is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 6 October 2026, logged by Rust Server Rank.
In which location is Test hosted?
No region comes from Test. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 46.201.48.127:28015 is its address.
Population
What kind of population does Test carry?
Right now Test is offline, last seen 22 days ago.
Where does Test sit in the Rust server rankings?
The last seven days of player hours rank Test at #15,987, inside the top 71% of ranked servers.
How to join
What is the way to join Test?
Press F1 in Rust to bring up the console, then enter client.connect 46.201.48.127:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.