Rust Server RankThe weekly server chart
On air 11,624 servers on air 41,406 listening now 3,010 with a crowd 84 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

TEST

Offline 46.188.125.91:28015 checked 4d ago

This week
14,045down 3.7k
Last week
No. 10,299
Peak
No. 5,746
Days on chart
40
1/ 10
players now
10% full
1
7-day average
peak 1
#14,045
rank
top 63%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep6,212
  2. 1 Oct6,562
  3. 8 Oct12,663
  4. 15 Oct15,854
  5. 22 Oct10,299
  6. now14,057
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:28 UTC26d ago 1 – running 0
Thu 1 Oct, 10:56 UTC27d ago 1 – 0.9 days 0
Wed 30 Sep, 10:22 UTC28d ago 1 – 1 days 1
Mon 21 Sep, 11:15 UTC37d ago 1 held half 9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average 271/ 250
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 223/ 225
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 17/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average 22/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 25/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 92/ 200
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on TEST when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. It took 0 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

When does TEST wipe?

TEST picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 26 days 22 hours is how long the current world has been up.

Lists and filters

Where does TEST appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature TEST: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on TEST?

Here are the tags TEST publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on TEST?

The game generates the procedural map that TEST runs.

What rules apply on TEST, and what settings does it use?

You will not find a gather rate in TEST's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.

Server info

What Rust version is TEST on?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and TEST the server. To join, your game must be on the same protocol; Steam handles that update.

Is TEST online, and how often does it stay up?

Last seen 4 days 22 hours ago, TEST is offline as you read this. It was up 1% of the time across the last 7 full days, 1 of 168 hours. The first sighting here was on 16 September 2026, logged by Rust Server Rank.

Where does TEST sit?

No region is published by TEST. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 46.188.125.91:28015.

Numbers

How many players does TEST usually have?

Offline at the moment, TEST was last seen 4 days 22 hours ago. Averaging 1 players over the last week, it hit a high of 1.

What position does TEST hold among Rust servers?

Over the last seven days, TEST has clocked the player hours that put it at #14,045, inside the top 63% of all ranked servers.

Join details

How do you get into TEST?

You can type client.connect 46.188.125.91:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.