Rust Server RankThe weekly server chart
On air 11,597 servers on air 34,720 listening now 2,891 with a crowd 65 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Vanilla

240_FPS [RU]

Offline EU 46.174.48.13:28015 checked 13d ago

weekly wipes vanillaoxide
This week
15,247down 5.1k
Last week
No. 10,120
Peak
No. 3,517
Days on chart
32
0/ 100
players now
0% full
0
7-day average
peak –
#15,247
rank
top 70% · #2571 in EU
26d ago
last wipe
weekly schedule
1d 12h
next wipe
Thu 29 Oct, 18:37 UTC
The chart run

Rank

daily · 1 is best
  1. 23 Sep4,009
  2. 30 Sep3,852
  3. 7 Oct8,536
  4. 14 Oct10,120
  5. now15,247
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:37 UTC, in 1d 12h. Its weekly schedule tag · low confidence

6.6 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4.5

Coming wipes

  1. 1d 12hThu 29 Oct, 18:37 UTC
  2. 8d 12hThu 5 Nov, 19:00 UTCFW
  3. 15d 12hThu 12 Nov, 18:37 UTC
  4. 22d 12hThu 19 Nov, 18:37 UTC
  5. 29d 12hThu 26 Nov, 18:37 UTC
  6. 36d 12hThu 3 Dec, 19:00 UTCFW
  7. 43d 12hThu 10 Dec, 18:37 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 25 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:37 UTC FW26d ago 2 – running 1
Fri 25 Sep, 07:50 UTC32d ago 4 halved by day 5 6.4 days 1
Fri 18 Sep, 11:51 UTC39d ago 4 halved by day 4 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at 240_FPS [RU]?

3 players is the average busiest figure across its recent wipes. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. On the wipes that did not hold, the fall below half came by day 4.5.

On what schedule does 240_FPS [RU] wipe?

The prediction follows its tag, since 240_FPS [RU]'s logged wipes are too few to confirm the schedule. Thursday 29 October at 18:37 UTC is when the next wipe is due. It has been on this world for 26 days 11 hours. Its tags carry a schedule of wipes once a week.

Lists and filters

Where does 240_FPS [RU] appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature 240_FPS [RU]: The EU Rust chart this week, Rust community servers, charted and The vanilla chart. Filter the server list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly and it shows up.

What is meant by the tags on 240_FPS [RU]?

Here are the tags 240_FPS [RU] publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167398 (Build): Running game build 167398; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; EU (Europe): In the server browser it sits under Europe. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does 240_FPS [RU] play?

The map on 240_FPS [RU] is procedural, size 4,500, seed 782583436, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on 240_FPS [RU], and what settings does it use?

No gather rate appears in 240_FPS [RU]'s name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is a community server, and the server browser lists it under Community. Oxide plugins are running on it. Vanilla is its own label: facepunch's game as shipped: no altered rates, kits or rules. Anti-cheat: Valve's VAC is on.

Server info

What Rust version is 240_FPS [RU] on?

On Linux, 240_FPS [RU] runs Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of the update.

How reliable is 240_FPS [RU], and is it online now?

You will find 240_FPS [RU] offline right now, with its last sighting 13 days 14 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 15 September 2026 it first appeared on Rust Server Rank.

In which location is 240_FPS [RU] hosted?

In Europe, 240_FPS [RU] lists itself with its EU tag. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 46.174.48.13:28015 is its address.

Player count

How many players does 240_FPS [RU] usually have?

The last time 240_FPS [RU] was seen was 13 days 14 hours ago; it is offline now.

Where does 240_FPS [RU] sit in the Rust server rankings?

In Europe the player-hours chart puts 240_FPS [RU] at #2,571; across all ranked servers that is #15,247 and the top 70% over the last seven days.

Connect

What is the way to join 240_FPS [RU]?

In Rust, press F1 and enter client.connect 46.174.48.13:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 players.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167398
Build Running game build 167398.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.