Artist page · Vanilla
240_FPS [RU]
Offline EU 46.174.48.13:28015 checked 13d ago
- Last week
- No. 10,120
- Peak
- No. 3,517
- Days on chart
- 32
Rank
- 23 Sep4,009
- 30 Sep3,852
- 7 Oct8,536
- 14 Oct10,120
- now15,247
Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 29 October, 18:37 UTC, in 1d 12h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 12hThu 29 Oct, 18:37 UTC
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 15d 12hThu 12 Nov, 18:37 UTC
- 22d 12hThu 19 Nov, 18:37 UTC
- 29d 12hThu 26 Nov, 18:37 UTC
- 36d 12hThu 3 Dec, 19:00 UTCFW
- 43d 12hThu 10 Dec, 18:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:37 UTC FW26d ago | 2 | – | running | 1 |
| Fri 25 Sep, 07:50 UTC32d ago | 4 | halved by day 5 | 6.4 days | 1 |
| Fri 18 Sep, 11:51 UTC39d ago | 4 | halved by day 4 | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 253/ 275
- 2 Rustoria.co - EU Main 20/ 250
- 3 Rusty Moose |EU Main| 16/ 250
- 4 Rustafied.com - EU Friday 39/ 100
- 5 Rustafied.com - EU Main 14/ 100
- 6 Magic Rust — Main | Kлaccикa x1 | Pyccкий 33/ 100
Quick answers
Reset schedule
What happens on wipe day at 240_FPS [RU]?
3 players is the average busiest figure across its recent wipes. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. On the wipes that did not hold, the fall below half came by day 4.5.
On what schedule does 240_FPS [RU] wipe?
The prediction follows its tag, since 240_FPS [RU]'s logged wipes are too few to confirm the schedule. Thursday 29 October at 18:37 UTC is when the next wipe is due. It has been on this world for 26 days 11 hours. Its tags carry a schedule of wipes once a week.
Lists and filters
Where does 240_FPS [RU] appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature 240_FPS [RU]: The EU Rust chart this week, Rust community servers, charted and The vanilla chart. Filter the server list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly and it shows up.
What is meant by the tags on 240_FPS [RU]?
Here are the tags 240_FPS [RU] publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167398 (Build): Running game build 167398; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; EU (Europe): In the server browser it sits under Europe. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
On what map does 240_FPS [RU] play?
The map on 240_FPS [RU] is procedural, size 4,500, seed 782583436, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What rules apply on 240_FPS [RU], and what settings does it use?
No gather rate appears in 240_FPS [RU]'s name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is a community server, and the server browser lists it under Community. Oxide plugins are running on it. Vanilla is its own label: facepunch's game as shipped: no altered rates, kits or rules. Anti-cheat: Valve's VAC is on.
Server info
What Rust version is 240_FPS [RU] on?
On Linux, 240_FPS [RU] runs Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of the update.
How reliable is 240_FPS [RU], and is it online now?
You will find 240_FPS [RU] offline right now, with its last sighting 13 days 14 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 15 September 2026 it first appeared on Rust Server Rank.
In which location is 240_FPS [RU] hosted?
In Europe, 240_FPS [RU] lists itself with its EU tag. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 46.174.48.13:28015 is its address.
Player count
How many players does 240_FPS [RU] usually have?
The last time 240_FPS [RU] was seen was 13 days 14 hours ago; it is offline now.
Where does 240_FPS [RU] sit in the Rust server rankings?
In Europe the player-hours chart puts 240_FPS [RU] at #2,571; across all ranked servers that is #15,247 and the top 70% over the last seven days.
Connect
What is the way to join 240_FPS [RU]?
In Rust, press F1 and enter client.connect 46.174.48.13:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.