Rust Server RankThe weekly server chart
On air 11,760 servers on air 62,257 listening now 3,509 with a crowd 134 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

Potterhead

Online 46.149.81.1:28015 checked 10m ago

This week
7,578down 1.3k
Last week
No. 6,323
Peak
No. 5,756
Days on chart
36
1/ 1
players now
100% full
1
7-day average
peak 1
#7,578
rank
top 34%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 20 Sep7,584
  2. 29 Sep6,630
  3. 6 Oct6,804
  4. 13 Oct7,127
  5. 20 Oct6,323
  6. now7,789
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct13 Oct20 Oct27 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75100:0001:0002:0018:0019:0020:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 18:42 UTC2d ago 1 – running 1
Thu 22 Oct, 22:29 UTC5d ago 1 – 2.8 days 1
Thu 22 Oct, 13:53 UTC5d ago 1 – 0.4 days 0
Sat 3 Oct, 16:50 UTC24d ago 1 held half 18.9 days 1
Sat 3 Oct, 10:44 UTC24d ago 1 – 0.3 days 0
Sun 27 Sep, 20:55 UTC30d ago 1 held half 5.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average 57/ 250
  4. 4 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 292/ 325
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 112/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average 126/ 150
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Potterhead when wipe day comes?

1 players is the average busiest figure across its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

When does Potterhead wipe?

No next wipe can be predicted on Potterhead, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 2 days 4 hours.

Tags

Where does Potterhead appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Potterhead: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do Potterhead's tags tell you?

These are the tags Potterhead puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on Potterhead?

The game generates the procedural map that Potterhead runs.

What settings and rules does Potterhead have in place?

You will not find a gather rate in Potterhead's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is Potterhead running?

On Windows, Potterhead runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How dependable is Potterhead, and is it online?

Potterhead is live as you read this. Across the last 7 full days it stayed up for 12 of 168 hours, 7% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Where does Potterhead sit?

No region comes from Potterhead. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 46.149.81.1:28015.

Population

How many players does Potterhead usually have?

Right now 1 players are on Potterhead, with 1 slots in total. Averaging 1 players over the last week, it hit a high of 1. At 01:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

What position does Potterhead hold among Rust servers?

The last seven days of player hours rank Potterhead at #7,578, inside the top 34% of ranked servers.

Connect

How do you get into Potterhead?

In Rust, press F1 and enter client.connect 46.149.81.1:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Expect a queue: the server is full right now.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Capacity: 1 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.