Rust Server RankThe weekly server chart
On air 11,716 servers on air 52,540 listening now 3,337 with a crowd 139 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

RU:RUST

Online 46.0.24.240:28015 checked 8m ago

carbon
This week
4,216up 4.3k
Last week
No. 8,565
Peak
No. 4,278
Days on chart
38
0/ 100
players now
0% full
0
7-day average
peak 7
#4,216
rank
top 19%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 22 Sep14,251
  2. 29 Sep11,140
  3. 6 Oct9,535
  4. 13 Oct14,178
  5. 20 Oct8,565
  6. now4,278
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246801:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 41 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 00:25 UTC3d ago 7 – running 0
Fri 23 Oct, 06:57 UTC4d ago 0 – 0.7 days 0
Thu 1 Oct, 18:24 UTC FW26d ago 1 halved by day 3 21.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average 422/ 525
  2. 2 Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average 25/ 250
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average 44/ 250
  4. 4 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 189/ 275
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 70/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average 87/ 150
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on RU:RUST when wipe day comes?

3 players is the average busiest figure across its recent wipes. It took 41 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 3 is when the crowd went under half.

When does RU:RUST wipe?

No next wipe can be predicted on RU:RUST, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 3 days 18 hours is how long the current world has been up.

Lists and filters

Where does RU:RUST appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature RU:RUST: The EU Rust chart this week and Rust community servers, charted. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on RU:RUST?

Here are the tags RU:RUST publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^y (Carbon): Carbon, the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does RU:RUST play?

RU:RUST runs a procedural map of size 3,400 with seed 61738452, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on RU:RUST, and what settings does it use?

You will not find a gather rate in RU:RUST's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is RU:RUST running?

On Windows, RU:RUST runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

Is RU:RUST online, and how often does it stay up?

RU:RUST is live as you read this. About 18 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 144 of 168 hours, 86% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

What is performance like on RU:RUST?

Its average over the last 48 hours was 110 server fps; 78 was the lowest it went. Up to 63,085 entities sat in the world: buildings, deployables and the rest. It climbed to 2,631 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is RU:RUST based?

No region tag comes from RU:RUST, but its name points to Europe. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 46.0.24.240:28015.

Numbers

How many players does RU:RUST usually have?

Right now 0 players are on RU:RUST, with 100 slots in total. It peaked at 7 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 18:00 UTC, averaging 5 players.

What position does RU:RUST hold among Rust servers?

A seven-day player-hours count places RU:RUST at #4,216 across every ranked server, within the top 19%.

How to join

How do you get into RU:RUST?

You can type client.connect 46.0.24.240:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.