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Testing Grounds - Vanilla – Enter at Your Own Risk
Online NA 45.45.239.248:28015 checked 1h ago
- Last week
- No. 15,173
- Peak
- No. 10,327
- Days on chart
- 39
Rank
- 23 Sep15,850
- 30 Sep15,586
- 7 Oct16,636
- 14 Oct10,434
- 21 Oct15,173
- now11,517
Top 52% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 00:32 UTC17h ago | – | – | running | 0 |
| Tue 27 Oct, 01:04 UTC1d ago | – | – | – | 0 |
| Mon 28 Sep, 22:03 UTC29d ago | 0 | – | 28.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rustopia.gg - US Large 90/ 200
- 2 Rusty Moose |US Monthly| 74/ 200
- 3 [US East] Facepunch Premium 1 41/ 400
- 4 RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY 30/ 225
- 5 PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo 16/ 200
- 6 Rusticated.com - US Premium Long 17/ 150
Quick answers
Wipe times
What happens on wipe day at Testing Grounds - Vanilla – Enter at Your Own Risk?
0 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak.
How often does Testing Grounds - Vanilla – Enter at Your Own Risk wipe?
Once a month, with the force wipe, Testing Grounds - Vanilla – Enter at Your Own Risk wipes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. The world it is running now dates from 17 hours. The tags carry a monthly schedule for wipes.
Lists and filters
Where does Testing Grounds - Vanilla – Enter at Your Own Risk appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Testing Grounds - Vanilla – Enter at Your Own Risk: Rust community servers, charted, Best US Rust servers and The vanilla chart. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How should you read the tags on Testing Grounds - Vanilla – Enter at Your Own Risk?
Here are the tags Testing Grounds - Vanilla – Enter at Your Own Risk publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): It holds 3 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; NA (North America): The server browser files this one under North America. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
Which map is in play on Testing Grounds - Vanilla – Enter at Your Own Risk?
Testing Grounds - Vanilla – Enter at Your Own Risk runs a procedural map of size 1,000 with seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called Custom Map.
What rules apply on Testing Grounds - Vanilla – Enter at Your Own Risk, and what settings does it use?
The name of Testing Grounds - Vanilla – Enter at Your Own Risk does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Its own description is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. The VAC anti-cheat from Valve is on.
About the server
What Rust version is Testing Grounds - Vanilla – Enter at Your Own Risk on?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and Testing Grounds - Vanilla – Enter at Your Own Risk the server. The same protocol is required to join, and Steam takes care of the update.
How reliable is Testing Grounds - Vanilla – Enter at Your Own Risk, and is it online now?
Right now Testing Grounds - Vanilla – Enter at Your Own Risk is up and taking players. Going by the uptime it reports, the last restart was about 15 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
Is Testing Grounds - Vanilla – Enter at Your Own Risk smooth to play on?
Its average over the last 48 hours was 60 server fps; 58 was the lowest it went. Up to 81,262 entities sat in the world: buildings, deployables and the rest. Memory use reached 2,830 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.
Where does Testing Grounds - Vanilla – Enter at Your Own Risk sit?
The NA tag is what Testing Grounds - Vanilla – Enter at Your Own Risk uses to list itself in North America. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 45.45.239.248:28015 is its address.
Player count
How many players does Testing Grounds - Vanilla – Enter at Your Own Risk usually have?
Of 3 slots on Testing Grounds - Vanilla – Enter at Your Own Risk, 0 are taken at the moment. It peaked at 3 players in the last seven days, averaging 0. At 01:00 UTC it saw its busiest spell of the last 48 hours, averaging 2 players.
Where does Testing Grounds - Vanilla – Enter at Your Own Risk place in the rankings?
The last seven days of player hours put Testing Grounds - Vanilla – Enter at Your Own Risk at #11,474, within the top 52% of ranked servers and at #1,342 in North America.
Connect
What is the way to join Testing Grounds - Vanilla – Enter at Your Own Risk?
You can type client.connect 45.45.239.248:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://rustlands.net for its website.
