Artist page · Community
Dev Testing Server - Unsecure
Offline 45.129.156.2:28015 checked 1d ago
- Last week
- No. 6,073
- Peak
- No. 5,268
- Days on chart
- 38
Rank
- 22 Sep14,076
- 29 Sep5,271
- 6 Oct7,151
- 13 Oct5,997
- 20 Oct6,073
- now5,682
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:40 UTC3d ago | 1 | – | running | 1 |
| Fri 23 Oct, 13:08 UTC4d ago | 1 | – | 1 days | 1 |
| Sun 11 Oct, 13:35 UTC16d ago | 1 | held half | 12 days | 1 |
| Sun 4 Oct, 12:37 UTC23d ago | 1 | held half | 7 days | 0 |
| Tue 22 Sep, 19:01 UTC35d ago | 1 | halved by day 9 | 11.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 517/ 625
- 2 Rustoria.co - EU Main 31/ 250
- 3 Rusty Moose |EU Main| 49/ 250
- 4 Rustoria.co - EU East Long 262/ 325
- 5 Rustoria.co - EU East Medium 101/ 200
- 6 Rustafied.com - EU Friday 113/ 150
Quick answers
Reset schedule
What should you expect on Dev Testing Server - Unsecure when wipe day comes?
1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 67% of its recent wipes. On the wipes that did not hold, the fall below half came by day 9.
When does Dev Testing Server - Unsecure wipe?
Dev Testing Server - Unsecure picks irregular times to wipe, so no next date can be forecast. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 3 days 7 hours.
Tag guide
Where does Dev Testing Server - Unsecure appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Dev Testing Server - Unsecure: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Dev Testing Server - Unsecure?
The game's server browser picks up the tags Dev Testing Server - Unsecure publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on Dev Testing Server - Unsecure?
The game generates the procedural map that Dev Testing Server - Unsecure runs.
What rules apply on Dev Testing Server - Unsecure, and what settings does it use?
You will not find a gather rate in Dev Testing Server - Unsecure's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is off.
Server info
What Rust version is Dev Testing Server - Unsecure on?
Rust network protocol 2635 and build 168909 is the version, Windows the system, and Dev Testing Server - Unsecure the server. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Dev Testing Server - Unsecure, and is it online now?
Down at the moment: Dev Testing Server - Unsecure was last seen 28 hours ago. Across the last 7 full days it stayed up for 39 of 168 hours, 23% of the time. On 20 September 2026 it first appeared on Rust Server Rank.
In which location is Dev Testing Server - Unsecure hosted?
There is no region published for Dev Testing Server - Unsecure. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 45.129.156.2:28015 is its address.
Player count
How many players does Dev Testing Server - Unsecure usually have?
The last time Dev Testing Server - Unsecure was seen was 28 hours ago; it is offline now. It peaked at 1 players in the last seven days, averaging 1. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.
Where does Dev Testing Server - Unsecure sit in the Rust server rankings?
A seven-day player-hours count places Dev Testing Server - Unsecure at #5,744 across every ranked server, within the top 26%.
Connect
What is the way to join Dev Testing Server - Unsecure?
Press F1 in Rust to bring up the console, then enter client.connect 45.129.156.2:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.