Rust Server RankThe weekly server chart
On air 11,750 servers on air 59,433 listening now 3,457 with a crowd 135 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Dev Testing Server - Unsecure

Offline 45.129.156.2:28015 checked 1d ago

This week
5,744up 329
Last week
No. 6,073
Peak
No. 5,268
Days on chart
38
1/ 10
players now
10% full
1
7-day average
peak 1
#5,744
rank
top 26%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 22 Sep14,076
  2. 29 Sep5,271
  3. 6 Oct7,151
  4. 13 Oct5,997
  5. 20 Oct6,073
  6. now5,682
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75115:0018:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 9

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:40 UTC3d ago 1 – running 1
Fri 23 Oct, 13:08 UTC4d ago 1 – 1 days 1
Sun 11 Oct, 13:35 UTC16d ago 1 held half 12 days 1
Sun 4 Oct, 12:37 UTC23d ago 1 held half 7 days 0
Tue 22 Sep, 19:01 UTC35d ago 1 halved by day 9 11.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 262/ 325
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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Dev Testing Server - Unsecure when wipe day comes?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 67% of its recent wipes. On the wipes that did not hold, the fall below half came by day 9.

When does Dev Testing Server - Unsecure wipe?

Dev Testing Server - Unsecure picks irregular times to wipe, so no next date can be forecast. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 3 days 7 hours.

Tag guide

Where does Dev Testing Server - Unsecure appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Dev Testing Server - Unsecure: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Dev Testing Server - Unsecure?

The game's server browser picks up the tags Dev Testing Server - Unsecure publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on Dev Testing Server - Unsecure?

The game generates the procedural map that Dev Testing Server - Unsecure runs.

What rules apply on Dev Testing Server - Unsecure, and what settings does it use?

You will not find a gather rate in Dev Testing Server - Unsecure's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is off.

Server info

What Rust version is Dev Testing Server - Unsecure on?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and Dev Testing Server - Unsecure the server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Dev Testing Server - Unsecure, and is it online now?

Down at the moment: Dev Testing Server - Unsecure was last seen 28 hours ago. Across the last 7 full days it stayed up for 39 of 168 hours, 23% of the time. On 20 September 2026 it first appeared on Rust Server Rank.

In which location is Dev Testing Server - Unsecure hosted?

There is no region published for Dev Testing Server - Unsecure. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 45.129.156.2:28015 is its address.

Player count

How many players does Dev Testing Server - Unsecure usually have?

The last time Dev Testing Server - Unsecure was seen was 28 hours ago; it is offline now. It peaked at 1 players in the last seven days, averaging 1. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.

Where does Dev Testing Server - Unsecure sit in the Rust server rankings?

A seven-day player-hours count places Dev Testing Server - Unsecure at #5,744 across every ranked server, within the top 26%.

Connect

What is the way to join Dev Testing Server - Unsecure?

Press F1 in Rust to bring up the console, then enter client.connect 45.129.156.2:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.