Rust Server RankThe weekly server chart
On air 11,736 servers on air 50,841 listening now 3,279 with a crowd 115 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

【南瓜】Build-Test

Online EA 45.125.45.246:28015 checked 14m ago

oxide
This week
953up 91
Last week
No. 1,044
Peak
No. 770
Days on chart
39
2/ 101
players now
2% full
10
7-day average
peak 28
#953
rank
top 4% · #88 in EA
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 23 Sep881
  2. 30 Sep777
  3. 7 Oct1,112
  4. 14 Oct1,022
  5. 21 Oct1,044
  6. now955
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 16% in EA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
01020304001:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
24
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctTue 13 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 15 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:55 UTC6d ago 24 – running 1
Mon 19 Oct, 01:15 UTC9d ago 25 held half 3.9 days 4
Tue 13 Oct, 20:03 UTC15d ago 23 held half 5.2 days 0
Mon 12 Oct, 09:06 UTC16d ago 25 – 1.5 days 15
Sun 11 Oct, 17:55 UTC17d ago 25 – 0.6 days 2
Thu 8 Oct, 13:33 UTC20d ago 32 held half 3.2 days 0
Tue 6 Oct, 10:36 UTC22d ago 24 held half 2.1 days 12
Fri 2 Oct, 04:30 UTC26d ago 25 held half 4.3 days 0
Sun 27 Sep, 00:04 UTC32d ago 31 held half 5.2 days 5
Wed 23 Sep, 21:05 UTC35d ago 24 held half 3.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at 【南瓜】Build-Test?

24 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 15 hours in. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

When does 【南瓜】Build-Test wipe?

There is no telling the next wipe on 【南瓜】Build-Test: it wipes whenever it chooses, with no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 5 days 21 hours is how long the current world has been up.

Tags

Where does 【南瓜】Build-Test appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include 【南瓜】Build-Test: Best Rust build servers. Filter the server list by Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Build server ^k and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it shows up.

How should you read the tags on 【南瓜】Build-Test?

The game's server browser picks up the tags 【南瓜】Build-Test publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp101 (Max players): The slot count is 101; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^k (Build server): Design bases and practise building; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; EA (East Asia): The server browser files this one under East Asia. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

On what map does 【南瓜】Build-Test play?

The map on 【南瓜】Build-Test is procedural, size 4,000, seed 1361858059, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on 【南瓜】Build-Test, and what settings does it use?

You will not find a gather rate in 【南瓜】Build-Test's name. 8 players is the group limit, the default in the game. It runs build & creative, build in a sandbox, with no gathering. It is a community server, and the server browser lists it under Community. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is off.

Server details

Which Rust build is 【南瓜】Build-Test running?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and 【南瓜】Build-Test the server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is 【南瓜】Build-Test online, and how often does it stay up?

【南瓜】Build-Test is live as you read this. Its own uptime figure puts the last restart at roughly 5 days 19 hours ago. 144 of 168 hours is 86% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.

What is performance like on 【南瓜】Build-Test?

Never below 49, it averaged 99 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 146,918 entities. Memory use reached 6,217 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is 【南瓜】Build-Test based?

The EA tag is what 【南瓜】Build-Test uses to list itself in Asia. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 45.125.45.246:28015.

Population

Is 【南瓜】Build-Test a busy server?

Of 101 slots on 【南瓜】Build-Test, 2 are taken at the moment. It peaked at 28 players in the last seven days, averaging 10. The busiest point in the last 48 hours came at 13:00 UTC, averaging 25 players.

What position does 【南瓜】Build-Test hold among Rust servers?

Seven days of player hours give 【南瓜】Build-Test #953 overall, the top 4% of ranked servers, and #88 in Asia.

Connect

What is the way to join 【南瓜】Build-Test?

You can type client.connect 45.125.45.246:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^k,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, standard Rust style.
mp101
Max players The slot count is 101.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Gameplay

^k
Build server Design bases and practise building.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.

Region

EA
East Asia The server browser files this one under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.