Rust Server RankThe weekly server chart
On air 11,883 servers on air 104,335 listening now 3,951 with a crowd 530 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Vanilla · on air

Rust RP Lobby

Online 40.160.19.130:31015 checked 10m ago

vanillacarbon
This week
7,881down 82
Last week
No. 7,799
Peak
No. 4,885
Days on chart
40
0/ ?
players now
0
7-day average
peak 2
#7,881
rank
top 35%
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep11,961
  2. 1 Oct7,343
  3. 8 Oct5,110
  4. 15 Oct7,121
  5. 22 Oct7,799
  6. now8,009
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctThu 8 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 19:58 UTC12d ago 3 – running 0
Thu 8 Oct, 22:03 UTC20d ago 3 halved by day 1 7.9 days 2
Thu 8 Oct, 03:40 UTC21d ago 3 – 0.8 days 0
Wed 7 Oct, 18:00 UTC22d ago 3 – 0.4 days 0
Sat 3 Oct, 16:03 UTC26d ago 7+1 queue halved by day 1 4.1 days 0
Thu 1 Oct, 17:58 UTC FW28d ago 3+1 queue held half 6 days 0
Tue 29 Sep, 15:49 UTC30d ago 1 held half 2.1 days 0
Tue 29 Sep, 02:11 UTC30d ago 1 – 0.6 days 0
Sat 26 Sep, 16:30 UTC33d ago 1 held half 2.4 days 0
Tue 22 Sep, 23:12 UTC36d ago 3 halved by day 2 3.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Rust RP Lobby?

The busiest moments of its recent wipes averaged 3 players. 18 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 33% of recent wipes. Where it failed to hold, day 1 is when the crowd went under half.

When does Rust RP Lobby wipe?

No next wipe can be predicted on Rust RP Lobby, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 12 days 23 hours.

Lists and filters

Where does Rust RP Lobby appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Rust RP Lobby: Rust community servers, charted and The vanilla chart. You can find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on Rust RP Lobby?

The game's server browser picks up the tags Rust RP Lobby publishes, which are: gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does Rust RP Lobby play?

Rust RP Lobby runs a procedural map of size 3,200 with seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. The map goes by the name Custom Map.

What settings and rules does Rust RP Lobby have in place?

The name of Rust RP Lobby does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. Carbon plugins are running on it. Vanilla is its own label: as Facepunch ships it: rates, kits and rules all unchanged. Anti-cheat: Valve's VAC is off.

Server details

What Rust version is Rust RP Lobby on?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and Rust RP Lobby the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Rust RP Lobby, and is it online?

You will find Rust RP Lobby online at this moment. About 4 days 19 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

What is performance like on Rust RP Lobby?

Its average over the last 48 hours was 60 server fps; 60 was the lowest it went. Up to 72,702 entities sat in the world: buildings, deployables and the rest. Memory use reached 3,075 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where does Rust RP Lobby sit?

No region comes from Rust RP Lobby. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 40.160.19.130:31015.

Player count

What kind of population does Rust RP Lobby carry?

Rust RP Lobby shows 0 players as of right now. Averaging 0 players over the last week, it hit a high of 2. The busiest point in the last 48 hours came at 21:00 UTC, averaging 1 players.

Where does Rust RP Lobby sit in the Rust server rankings?

The last seven days of player hours rank Rust RP Lobby at #7,881, inside the top 35% of ranked servers.

Join details

How do you get into Rust RP Lobby?

You can type client.connect 40.160.19.130:31015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://www.rustroleplayers.com.

Genre tags

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp0
Max players Capacity: 0 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Mods and access

^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.