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Test265
Offline 39.186.94.142:28025 checked 6d ago
- Last week
- –
- Peak
- No. 15,179
- Days on chart
- 7
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 476/ 575
- 2 Rustoria.co - EU East Long 441/ 475
- 3 Rusty Moose |EU Main| 739/ 250
- 4 Rustafied.com - EU Friday 64/ 100
- 5 Rustoria.co - EU Main 458/ 250
- 6 Rustoria.co - US Main 26/ 250
Quick answers
Wipe times
When does Test265 wipe?
The record of wipes on Test265 is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 6 days 15 hours.
Lists and filters
Which Rust Server Rank filters and lists does Test265 turn up in?
These Rust Server Rank lists feature Test265: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week and it shows up.
What is meant by the tags on Test265?
These are the tags Test265 puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; v2583 (Protocol): Your game has to match protocol 2583 to get in; cs110006 (Build): Running game build 110006; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $rau1 (Region code): au1 is the region code. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
Which map is in play on Test265?
A procedural map is what Test265 runs, generated by the game.
What settings and rules does Test265 have in place?
No gather rate appears in Test265's name. You will find no published group limit. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. The VAC anti-cheat from Valve is on.
About the server
Which Rust build is Test265 running?
The setup is Rust network protocol 2583 and build 110006 on Windows, and that is Test265. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is Test265, and is it online now?
Last seen 6 days 15 hours ago, Test265 is offline as you read this. 0 of 120 hours is 0% of the time over the last 5 full days. On 23 October 2026 it first appeared on Rust Server Rank.
Where does Test265 sit?
No region comes from Test265, and its region code is au1. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 39.186.94.142:28025.
Numbers
Is Test265 a busy server?
The last time Test265 was seen was 6 days 15 hours ago; it is offline now. The seven-day average for players is 0.
Where does Test265 place in the rankings?
A seven-day player-hours count places Test265 at #15,344 across every ranked server, within the top 69%.
How to join
What is the way to join Test265?
In Rust, press F1 and enter client.connect 39.186.94.142:28025 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.