Rust Server RankThe weekly server chart
On air 11,688 servers on air 61,997 listening now 3,447 with a crowd 119 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Test Server

Offline 38.78.174.38:28015 checked 9d ago

This week
13,027down 4.2k
Last week
No. 8,802
Peak
No. 8,526
Days on chart
18
1/ 1
players now
100% full
0
7-day average
peak –
#13,027
rank
top 59%
9d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 4 Oct11,352
  2. 19 Oct8,802
  3. now13,027
RankRank in region
15k10k15k20k1 Oct4 Oct8 Oct19 Oct23 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctFri 16 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 03:22 UTC9d ago 1 – running 1
Fri 16 Oct, 23:15 UTC11d ago 1 – 2.2 days 1
Thu 1 Oct, 07:53 UTC27d ago 1 – 15.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 393/ 425
  3. 3 Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average 40/ 250
  4. 4 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average 50/ 250
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average 157/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 99/ 125
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Test Server when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.

How often does Test Server wipe?

There is no telling the next wipe on Test Server: it wipes whenever it chooses, with no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 9 days 6 hours.

Tags

Which Rust Server Rank filters and lists does Test Server turn up in?

These Rust Server Rank lists feature Test Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.

How should you read the tags on Test Server?

Here are the tags Test Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168345 (Build): The build is 168345; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on Test Server?

Generated by the game, the map on Test Server is procedural.

What settings and rules does Test Server have in place?

No gather rate appears in Test Server's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. The VAC anti-cheat from Valve is on.

About the server

What Rust version is Test Server on?

On Windows, Test Server runs Rust network protocol 2635 and build 168345. Steam keeps it updated, but your game has to be on the same protocol to join.

Is Test Server online, and how often does it stay up?

Down at the moment: Test Server was last seen 9 days 5 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 1 October 2026, logged by Rust Server Rank.

Where in the world is Test Server based?

No region is published by Test Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 38.78.174.38:28015.

Numbers

What kind of population does Test Server carry?

Right now Test Server is offline, last seen 9 days 5 hours ago.

Where does Test Server place in the rankings?

Over the last seven days, Test Server has clocked the player hours that put it at #13,027, inside the top 59% of all ranked servers.

How to join

What is the way to join Test Server?

Press F1 in Rust to bring up the console, then enter client.connect 38.78.174.38:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168345,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168345
Build The build is 168345.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.