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testing
Offline 38.130.121.58:28055 checked 23h ago
- Last week
- No. 15,125
- Peak
- No. 9,674
- Days on chart
- 20
Rank
- 15 Oct9,733
- 22 Oct15,125
- now14,836
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:33 UTC17d ago | 1 | – | running | 0 |
| Sat 10 Oct, 15:45 UTC18d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 481/ 525
- 2 Rustoria.co - EU East Long 402/ 450
- 3 Rusty Moose |EU Main| 55/ 250
- 4 Rustoria.co - EU Main 44/ 250
- 5 Rustafied.com - EU Friday 50/ 100
- 6 Rustoria.co - EU East Medium 158/ 200
Quick answers
Wipe days
What should you expect on testing when wipe day comes?
1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in.
On what schedule does testing wipe?
No rhythm can be read yet from the wipes on record for testing. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 17 days 23 hours.
Tags
Which Rust Server Rank filters and lists does testing turn up in?
These Rust Server Rank lists include testing: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on testing?
The game's server browser picks up the tags testing publishes, which are: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
Which map is in play on testing?
A procedural map is what testing runs, generated by the game.
What rules apply on testing, and what settings does it use?
No gather rate appears in testing's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.
About the server
Which Rust build is testing running?
Rust network protocol 2635 and build 168909 is the version, Windows the system, and testing the server. Steam keeps it updated, but your game has to be on the same protocol to join.
Is testing online, and how often does it stay up?
Last seen 23 hours ago, testing is offline as you read this. 70 of 168 hours is 42% of the time over the last 7 full days. On 10 October 2026 it first appeared on Rust Server Rank.
Where does testing sit?
There is no region published for testing. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 38.130.121.58:28055.
Population
What kind of population does testing carry?
Right now testing is offline, last seen 23 hours ago. It peaked at 1 players in the last seven days, averaging 0.
Where does testing place in the rankings?
A seven-day player-hours count places testing at #14,818 across every ranked server, within the top 67%.
Connect
What is the way to join testing?
In Rust, press F1 and enter client.connect 38.130.121.58:28055 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.