Rust Server RankThe weekly server chart
On air 11,679 servers on air 49,738 listening now 3,164 with a crowd 118 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

RustyForgeStaging

Offline 37.55.164.224:28015 checked 10d ago

This week
13,561up 397
Last week
No. 13,958
Peak
No. 8,003
Days on chart
27
1/ 10
players now
10% full
0
7-day average
peak –
#13,561
rank
top 62%
29d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 25 Sep10,055
  2. 2 Oct11,294
  3. 18 Oct13,958
  4. now13,561
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct20 Oct25 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.9 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 29 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 10:48 UTC29d ago 1 – running 0
Thu 17 Sep, 12:52 UTC41d ago 1 held half 11.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average 232/ 375
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 310/ 325
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 24/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 24/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 50/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average 142/ 200
The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at RustyForgeStaging?

The busiest moments of its recent wipes averaged 1 players. It took 0 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

How often does RustyForgeStaging wipe?

Too few wipes are logged for RustyForgeStaging to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 29 days 22 hours.

Tag guide

Where does RustyForgeStaging appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include RustyForgeStaging: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do RustyForgeStaging's tags tell you?

The game's server browser picks up the tags RustyForgeStaging publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168330 (Build): Build number: 168330; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on RustyForgeStaging?

A procedural map is what RustyForgeStaging runs, generated by the game.

What settings and rules does RustyForgeStaging have in place?

The name of RustyForgeStaging does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is RustyForgeStaging running?

On Windows, RustyForgeStaging runs Rust network protocol 2635 and build 168330. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is RustyForgeStaging, and is it online?

Last seen 10 days 22 hours ago, RustyForgeStaging is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 14 September 2026 for the first time.

Where does RustyForgeStaging sit?

No region comes from RustyForgeStaging. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 37.55.164.224:28015 is its address.

Player count

Is RustyForgeStaging a busy server?

The last time RustyForgeStaging was seen was 10 days 22 hours ago; it is offline now.

Where does RustyForgeStaging sit in the Rust server rankings?

The last seven days of player hours rank RustyForgeStaging at #13,561, inside the top 62% of ranked servers.

How to join

What is the way to join RustyForgeStaging?

You can type client.connect 37.55.164.224:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168330
Build Build number: 168330.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.