Artist page · Vanilla
FarEast Rust Классический
Offline EU · eu2 37.230.162.86:35007 checked 10d ago
- Last week
- No. 737
- Peak
- No. 633
- Days on chart
- 9
Rank
- 19 Oct737
- now4,168
Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Monday 2 November, 04:07 UTC, in 3d 9h. Its weekly schedule tag · low confidence
Coming wipes
- 3d 9hMon 2 Nov, 04:07 UTC
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 10d 9hMon 9 Nov, 04:07 UTC
- 17d 9hMon 16 Nov, 04:07 UTC
- 24d 9hMon 23 Nov, 04:07 UTC
- 31d 9hMon 30 Nov, 04:07 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
- 38d 9hMon 7 Dec, 04:07 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 96, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 04:07 UTC10d ago | 96 | – | running | 96 |
| Sun 18 Oct, 20:39 UTC10d ago | 174 | – | 0.3 days | 174 |
| Sun 18 Oct, 14:38 UTC11d ago | 176 | – | 0.3 days | 142 |
| Sun 18 Oct, 07:09 UTC11d ago | 272 | – | 0.3 days | 169 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 341/ 400
- 2 Rusty Moose |EU Main| 974/ 1000
- 3 Rustafied.com - EU Friday 48/ 100
- 4 Rustoria.co - EU Main 992/ 1000
- 5 Rustafied.com - EU Main 816/ 850
- 6 Magic Rust — Main | Kлaccикa x1 | Baйп 29.10 590/ 600
Quick answers
Wipe days
What happens on wipe day at FarEast Rust Классический?
The busiest moments of its recent wipes averaged 149 players. It took 0 hours from the latest wipe for the crowd to peak.
When does FarEast Rust Классический wipe?
The prediction follows its tag, since FarEast Rust Классический's logged wipes are too few to confirm the schedule. Mark Monday 2 November at 04:07 UTC: that is the next wipe. The world it is running now dates from 10 days 11 hours. Look in its tags and you will find a weekly wipe schedule.
Tags
Where does FarEast Rust Классический appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include FarEast Rust Классический: The EU Rust chart this week, Rust community servers, charted and The vanilla chart. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Players now: At least 50.
How should you read the tags on FarEast Rust Классический?
The game's server browser picks up the tags FarEast Rust Классический publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): Standard network layer: RakNet; $reu2 (Region code): Region code eu2; ^w (Weekly): A wipe every week; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); EU (Europe): In the server browser it sits under Europe. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does FarEast Rust Классический play?
A procedural map of size 4,500 with seed 744944234 is what FarEast Rust Классический runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. The map goes by the name ВАЙП БЫЛ 26М НАЗАД.
What rules apply on FarEast Rust Классический, and what settings does it use?
You will not find a gather rate in FarEast Rust Классический's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. Plugins running here: Oxide. Vanilla is its own label: facepunch's game as shipped: no altered rates, kits or rules. Valve's VAC anti-cheat is switched on.
Server details
What Rust version is FarEast Rust Классический on?
Rust network protocol 2634 and build 167781 is the version, Linux the system, and FarEast Rust Классический the server. The same protocol is required to join, and Steam takes care of the update.
Is FarEast Rust Классический online, and how often does it stay up?
Down at the moment: FarEast Rust Классический was last seen 10 days 10 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 18 October 2026, logged by Rust Server Rank.
Where in the world is FarEast Rust Классический based?
FarEast Rust Классический shows a EU tag and puts itself in Europe, with eu2 as its region code. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 37.230.162.86:35007 is its address.
Numbers
How many players does FarEast Rust Классический usually have?
Right now FarEast Rust Классический is offline, last seen 10 days 10 hours ago.
What position does FarEast Rust Классический hold among Rust servers?
In Europe the player-hours chart puts FarEast Rust Классический at #1,503; across all ranked servers that is #4,168 and the top 19% over the last seven days.
How to join
What is the way to join FarEast Rust Классический?
You can type client.connect 37.230.162.86:35007 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.
