Artist page · Community
ServerName
Offline 31.175.162.40:28015 checked 46d ago
- Last week
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- Peak
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- Days on chart
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Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 303/ 375
- 2 Rustoria.co - EU East Long 406/ 475
- 3 Rusty Moose |EU Main| 962/ 1000
- 4 Rustafied.com - EU Friday 44/ 100
- 5 eulongtest (private perf box) 480/ 8
- 6 Rustoria.co - EU Main 986/ 1000
Quick answers
Wipe times
On what schedule does ServerName wipe?
Too few wipes are logged for ServerName to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 53 days 4 hours is how long the current world has been up.
Tag guide
Where does ServerName appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature ServerName: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on ServerName?
The game's server browser picks up the tags ServerName publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163794 (Build): The build is 163794; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does ServerName play?
A procedural map is what ServerName runs, generated by the game.
What rules apply on ServerName, and what settings does it use?
The name of ServerName does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is ServerName on?
Rust network protocol 2633 and build 163794 is the version, Windows the system, and ServerName the server. The same protocol is required to join, and Steam takes care of the update.
How dependable is ServerName, and is it online?
Down at the moment: ServerName was last seen 46 days 8 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
In which location is ServerName hosted?
There is no region published for ServerName. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 31.175.162.40:28015 is its address.
Numbers
How many players does ServerName usually have?
The last time ServerName was seen was 46 days 8 hours ago; it is offline now.
Join details
What is the way to join ServerName?
Press F1 in Rust to bring up the console, then enter client.connect 31.175.162.40:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.