Artist page · Community
ServerName
Offline 31.173.242.248:28015 checked 44d ago
- Last week
- –
- Peak
- No. 15,359
- Days on chart
- 2
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 291/ 300
- 2 Rustoria.co - EU East Long 269/ 250
- 3 Rusty Moose |EU Main| 24/ 250
- 4 Rustoria.co - EU Main 21/ 250
- 5 Rustafied.com - EU Friday 39/ 100
- 6 Rustoria.co - EU East Medium 125/ 200
Quick answers
Wipe days
How often does ServerName wipe?
No rhythm can be read yet from the wipes on record for ServerName. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 55 days 11 hours is how long the current world has been up.
Tag guide
Where does ServerName appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include ServerName: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What do ServerName's tags tell you?
These are the tags ServerName puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs162929 (Build): The build is 162929; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
On what map does ServerName play?
A procedural map is what ServerName runs, generated by the game.
What rules apply on ServerName, and what settings does it use?
You will not find a gather rate in ServerName's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is off.
Server info
Which Rust build is ServerName running?
On Windows, ServerName runs Rust network protocol 2633 and build 162929. Steam keeps it updated, but your game has to be on the same protocol to join.
Is ServerName online, and how often does it stay up?
You will find ServerName offline right now, with its last sighting 44 days 17 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 14 September 2026, logged by Rust Server Rank.
Where does ServerName sit?
No region is published by ServerName. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 31.173.242.248:28015.
Numbers
Is ServerName a busy server?
The last time ServerName was seen was 44 days 17 hours ago; it is offline now.
What position does ServerName hold among Rust servers?
The last seven days of player hours rank ServerName at #15,015, inside the top – of ranked servers.
Join details
What is the way to join ServerName?
You can type client.connect 31.173.242.248:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.