Rust Server RankThe weekly server chart
On air 11,642 servers on air 38,888 listening now 2,942 with a crowd 70 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

WHYPrintRust

Online 24.42.149.142:28015 checked 10m ago

This week
11,236down 1.0k
Last week
No. 10,220
Peak
No. 6,435
Days on chart
39
0/ 20
players now
0% full
0
7-day average
peak 2
#11,236
rank
top 51%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 23 Sep8,121
  2. 30 Sep13,790
  3. 7 Oct6,889
  4. 14 Oct6,961
  5. 21 Oct10,220
  6. now11,238
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepFri 4 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:15 UTC FW26d ago 2 – running 0
Wed 30 Sep, 23:26 UTC27d ago 2 – 1 days 0
Fri 4 Sep, 23:28 UTC53d ago – – 26 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average 237/ 300
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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average 30/ 250
  4. 4 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 117/ 200
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 47/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 52/ 100
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on WHYPrintRust when wipe day comes?

The busiest moments of its recent wipes averaged 2 players. It took 0 hours from the latest wipe for the crowd to peak.

How often does WHYPrintRust wipe?

No next wipe can be predicted on WHYPrintRust, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 26 days 3 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does WHYPrintRust turn up in?

These Rust Server Rank lists include WHYPrintRust: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do WHYPrintRust's tags tell you?

Here are the tags WHYPrintRust publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on WHYPrintRust?

A procedural map is what WHYPrintRust runs, generated by the game.

What rules apply on WHYPrintRust, and what settings does it use?

You will not find a gather rate in WHYPrintRust's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. Community is where you will find it in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.

About the server

Which Rust build is WHYPrintRust running?

On Linux, WHYPrintRust runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is WHYPrintRust, and is it online now?

Right now WHYPrintRust is up and taking players. 168 of 168 hours is 100% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.

Where does WHYPrintRust sit?

There is no region published for WHYPrintRust. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 24.42.149.142:28015 is its address.

Player count

What kind of population does WHYPrintRust carry?

The live picture at WHYPrintRust: 0 players, 20 slots. Averaging 0 players over the last week, it hit a high of 2.

What position does WHYPrintRust hold among Rust servers?

Over the last seven days, WHYPrintRust has clocked the player hours that put it at #11,236, inside the top 51% of all ranked servers.

Join details

How do you get into WHYPrintRust?

In Rust, press F1 and enter client.connect 24.42.149.142:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.