Rust Server RankThe weekly server chart
On air 11,727 servers on air 59,874 listening now 3,366 with a crowd 176 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

DeadWorld

Offline 24.218.164.59:28015 checked 26d ago

This week
14,555down 2.4k
Last week
No. 12,116
Peak
No. 12,116
Days on chart
15
1/ 10
players now
10% full
0
7-day average
peak –
#14,555
rank
top 64%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 25 Sep15,784
  2. 2 Oct12,116
  3. now14,555
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:25 UTC26d ago 1 – running 0
Thu 1 Oct, 21:20 UTC FW27d ago 1 – 0.8 days 1
Sun 27 Sep, 12:56 UTC31d ago 1 – 4.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average 441/ 475
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 348/ 375
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 42/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 33/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 46/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average 147/ 200
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on DeadWorld when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. It took 0 hours from the latest wipe for the crowd to peak.

How often does DeadWorld wipe?

DeadWorld picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 26 days 18 hours.

Tags

Which Rust Server Rank filters and lists does DeadWorld turn up in?

These Rust Server Rank lists feature DeadWorld: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on DeadWorld?

Here are the tags DeadWorld publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166586 (Build): The build is 166586; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does DeadWorld play?

A procedural map is what DeadWorld runs, generated by the game.

What settings and rules does DeadWorld have in place?

The name of DeadWorld does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is DeadWorld on?

Rust network protocol 2634 and build 166586 is the version, Windows the system, and DeadWorld the server. The same protocol is required to join, and Steam takes care of the update.

Is DeadWorld online, and how often does it stay up?

You will find DeadWorld offline right now, with its last sighting 26 days 18 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 25 September 2026, logged by Rust Server Rank.

In which location is DeadWorld hosted?

There is no region published for DeadWorld. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 24.218.164.59:28015 is its address.

Numbers

How many players does DeadWorld usually have?

Offline at the moment, DeadWorld was last seen 26 days 18 hours ago.

Where does DeadWorld place in the rankings?

The last seven days of player hours rank DeadWorld at #14,555, inside the top 64% of ranked servers.

Connect

How do you get into DeadWorld?

In Rust, press F1 and enter client.connect 24.218.164.59:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs166586
Build The build is 166586.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.