Rust Server RankThe weekly server chart
On air 11,766 servers on air 65,323 listening now 3,462 with a crowd 190 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

4Netplayers Rust Server

Offline 217.160.158.24:26100 checked 15d ago

This week
15,336down 3.8k
Last week
No. 11,489
Peak
No. 11,244
Days on chart
9
0/ 16
players now
0% full
0
7-day average
peak –
#15,336
rank
top 71%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 13 Oct11,489
  2. now15,336
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 49/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 48/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 51/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average 161/ 200
The request line

Quick answers

from the figures on this page

Wipe days

How often does 4Netplayers Rust Server wipe?

Too few wipes are logged for 4Netplayers Rust Server to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 16 days 14 hours is how long the current world has been up.

Tag guide

Where does 4Netplayers Rust Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include 4Netplayers Rust Server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on 4Netplayers Rust Server?

These are the tags 4Netplayers Rust Server puts out, and the game's server browser reads them: gmvanilla (Game mode): Survival in vanilla form; mp16 (Max players): The slot count is 16; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167584 (Build): Build number: 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does 4Netplayers Rust Server play?

A procedural map of size 4,000 with seed 1234567890 is what 4Netplayers Rust Server runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does 4Netplayers Rust Server have in place?

You will not find a gather rate in 4Netplayers Rust Server's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is 4Netplayers Rust Server running?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 167584. The same protocol is required to join, and Steam takes care of the update.

How dependable is 4Netplayers Rust Server, and is it online?

You will find 4Netplayers Rust Server offline right now, with its last sighting 15 days 20 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 12 October 2026, logged by Rust Server Rank.

Where does 4Netplayers Rust Server sit?

There is no region published for 4Netplayers Rust Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 217.160.158.24:26100 is its address.

Numbers

How many players does 4Netplayers Rust Server usually have?

Right now 4Netplayers Rust Server is offline, last seen 15 days 20 hours ago.

Where does 4Netplayers Rust Server place in the rankings?

Over the last seven days, 4Netplayers Rust Server has clocked the player hours that put it at #15,336, inside the top 71% of all ranked servers.

Connect

What is the way to join 4Netplayers Rust Server?

In Rust, press F1 and enter client.connect 217.160.158.24:26100 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp16
Max players The slot count is 16.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167584
Build Build number: 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.