Artist page · Community
ServerName
Offline 217.116.58.203:28015 checked 43d ago
- Last week
- –
- Peak
- No. 9,998
- Days on chart
- 4
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 239/ 275
- 2 Rustoria.co - EU East Long 321/ 350
- 3 eulongtest (private perf box) 480/ 8
- 4 Rusty Moose |EU Main| 797/ 1000
- 5 Rustafied.com - EU Friday 49/ 100
- 6 Rustoria.co - EU Main 889/ 950
Quick answers
Wipe times
When does ServerName wipe?
Too few wipes are logged for ServerName to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 43 days 5 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does ServerName turn up in?
These Rust Server Rank lists include ServerName: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on ServerName?
These are the tags ServerName puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 players; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163794 (Build): The build is 163794; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
What rules apply on ServerName, and what settings does it use?
The name of ServerName does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is ServerName running?
On Windows, ServerName runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles that update.
How reliable is ServerName, and is it online now?
Down at the moment: ServerName was last seen 43 days 2 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 16 September 2026 it first appeared on Rust Server Rank.
Where in the world is ServerName based?
No region comes from ServerName. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 217.116.58.203:28015 is its address.
Numbers
Is ServerName a busy server?
Offline at the moment, ServerName was last seen 43 days 2 hours ago.
What position does ServerName hold among Rust servers?
A seven-day player-hours count places ServerName at #13,365 across every ranked server, within the top –.
Join details
What is the way to join ServerName?
In Rust, press F1 and enter client.connect 217.116.58.203:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.