Rust Server RankThe weekly server chart
On air 11,886 servers on air 99,275 listening now 3,950 with a crowd 394 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

AZPZ Rust

Online 216.68.127.110:28015 checked 9m ago

This week
15,341NEW
Last week
–
Peak
No. 15,179
Days on chart
38
0/ 10
players now
0% full
0
7-day average
peak –
#15,341
rank
top 69%
6d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Sep15,764
  2. 29 Sep15,472
  3. 6 Oct16,839
  4. 13 Oct15,977
  5. 20 Oct15,230
  6. now15,349
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

37.4 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:20 UTC6d ago 0 – running 0
Wed 16 Sep, 02:00 UTC43d ago 0 – 37.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 57/ 100
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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on AZPZ Rust when wipe day comes?

Averaged over its recent wipes, the crowd reached 0 at the peak. It took 0 hours from the latest wipe for the crowd to peak.

How often does AZPZ Rust wipe?

No rhythm can be read yet from the wipes on record for AZPZ Rust. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 6 days 4 hours.

Tags

Where does AZPZ Rust appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include AZPZ Rust: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on AZPZ Rust?

These are the tags AZPZ Rust puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on AZPZ Rust?

AZPZ Rust runs a procedural map of size 5,000 with seed 6942069, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on AZPZ Rust, and what settings does it use?

You will not find a gather rate in AZPZ Rust's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. The VAC anti-cheat from Valve is off.

About the server

Which Rust build is AZPZ Rust running?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and AZPZ Rust the server. The same protocol is required to join, and Steam takes care of the update.

How dependable is AZPZ Rust, and is it online?

AZPZ Rust is live as you read this. Its own uptime figure puts the last restart at roughly 6 days 2 hours ago. 131 of 168 hours is 78% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.

Is AZPZ Rust smooth to play on?

Its average over the last 48 hours was 84 server fps; 52 was the lowest it went. The world carried as many as 142,792 entities, buildings and deployables among them. Memory use reached 4,726 MB at its peak. Players call it lag: fps falling and entities piling up.

Where does AZPZ Rust sit?

No region comes from AZPZ Rust. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 216.68.127.110:28015 is its address.

Numbers

How many players does AZPZ Rust usually have?

Of 10 slots on AZPZ Rust, 0 are taken at the moment. The seven-day average for players is 0.

Where does AZPZ Rust place in the rankings?

A seven-day player-hours count places AZPZ Rust at #15,341 across every ranked server, within the top 69%.

Join details

How do you get into AZPZ Rust?

In Rust, press F1 and enter client.connect 216.68.127.110:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.