Rust Server RankThe weekly server chart
On air 11,652 servers on air 47,233 listening now 3,140 with a crowd 114 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Ray and Tina

Offline 216.245.177.84:28035 checked 4d ago

This week
8,205down 2.2k
Last week
No. 6,028
Peak
No. 4,025
Days on chart
25
2/ 30
players now
7% full
2
7-day average
peak 2
#8,205
rank
top 37%
18d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 8 Oct6,885
  2. 15 Oct4,025
  3. 22 Oct6,028
  4. now8,221
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.5 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:00 UTC18d ago 2 – running 2
Thu 8 Oct, 16:03 UTC20d ago 2 held half 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average 341/ 375
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 281/ 325
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 32/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 21/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 40/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average 122/ 200
The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Ray and Tina?

The busiest moments of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

On what schedule does Ray and Tina wipe?

The record of wipes on Ray and Tina is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 18 days 5 hours.

Tag guide

Which Rust Server Rank filters and lists does Ray and Tina turn up in?

These Rust Server Rank lists feature Ray and Tina: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Ray and Tina?

Here are the tags Ray and Tina publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): It holds 30 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on Ray and Tina?

The map on Ray and Tina is procedural, size 4,000, seed 884596, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on Ray and Tina, and what settings does it use?

You will not find a gather rate in Ray and Tina's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is Ray and Tina on?

On Windows, Ray and Tina runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

Is Ray and Tina online, and how often does it stay up?

Down at the moment: Ray and Tina was last seen 4 days 9 hours ago. Across the last 7 full days it stayed up for 5 of 168 hours, 3% of the time. On 5 October 2026 it first appeared on Rust Server Rank.

In which location is Ray and Tina hosted?

No region comes from Ray and Tina. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 216.245.177.84:28035 is its address.

Player count

How many players does Ray and Tina usually have?

Offline at the moment, Ray and Tina was last seen 4 days 9 hours ago. It peaked at 2 players in the last seven days, averaging 2.

Where does Ray and Tina sit in the Rust server rankings?

A seven-day player-hours count places Ray and Tina at #8,205 across every ranked server, within the top 37%.

Join details

How do you get into Ray and Tina?

In Rust, press F1 and enter client.connect 216.245.177.84:28035 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp30
Max players It holds 30 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.