Rust Server RankThe weekly server chart
On air 11,715 servers on air 57,218 listening now 3,311 with a crowd 174 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

James Test Rust Server

Online 216.245.176.215:28015 checked 10m ago

This week
15,338down 213
Last week
No. 15,125
Peak
No. 15,125
Days on chart
40
0/ 20
players now
0% full
0
7-day average
peak –
#15,338
rank
top 69%
68d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. 1 Oct16,111
  3. 8 Oct15,970
  4. 15 Oct15,854
  5. 22 Oct15,125
  6. now15,349
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 346/ 350
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 35/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 30/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 50/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average 141/ 200
The request line

Quick answers

from the figures on this page

Wipe times

On what schedule does James Test Rust Server wipe?

No rhythm can be read yet from the wipes on record for James Test Rust Server. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 68 days 20 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does James Test Rust Server turn up in?

These Rust Server Rank lists feature James Test Rust Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

What is meant by the tags on James Test Rust Server?

The game's server browser picks up the tags James Test Rust Server publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 players; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): To join, run the same version: protocol 2632; cs161125 (Build): Running game build 161125; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does James Test Rust Server play?

James Test Rust Server runs a procedural map of size 6,000 with seed 2797370150, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does James Test Rust Server have in place?

No gather rate appears in James Test Rust Server's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. Community is where you will find it in the server browser; it is a community server. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is James Test Rust Server running?

The setup is Rust network protocol 2632 and build 161125 on Windows, and that is James Test Rust Server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is James Test Rust Server, and is it online?

James Test Rust Server is live as you read this. Going by the uptime it reports, the last restart was about 9 days 19 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

How smoothly does James Test Rust Server run?

Its average over the last 48 hours was 30 server fps; 30 was the lowest it went. Up to 207,046 entities sat in the world: buildings, deployables and the rest. It climbed to 6,256 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is James Test Rust Server hosted?

There is no region published for James Test Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 216.245.176.215:28015 is its address.

Player count

How many players does James Test Rust Server usually have?

Of 20 slots on James Test Rust Server, 0 are taken at the moment. The seven-day average for players is 0.

Where does James Test Rust Server place in the rankings?

A seven-day player-hours count places James Test Rust Server at #15,338 across every ranked server, within the top 69%.

Join details

How do you get into James Test Rust Server?

In Rust, press F1 and enter client.connect 216.245.176.215:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players It holds 20 players.
ts8
Group limit The default cap applies: 8 per team.
v2632
Protocol To join, run the same version: protocol 2632.
cs161125
Build Running game build 161125.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.