Artist page · Community
ServerName
Offline 213.5.195.227:28015 checked 40d ago
- Last week
- –
- Peak
- No. 12,967
- Days on chart
- 7
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 381/ 425
- 2 Rustoria.co - EU East Long 466/ 500
- 3 Rusty Moose |EU Main| 986/ 1000
- 4 Rustafied.com - EU Friday 58/ 100
- 5 Rustoria.co - EU Main 984/ 1000
- 6 Rustoria.co - US Main 27/ 250
Quick answers
Wipe days
When does ServerName wipe?
No rhythm can be read yet from the wipes on record for ServerName. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 40 days 1 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does ServerName turn up in?
These Rust Server Rank lists feature ServerName: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on ServerName?
Here are the tags ServerName publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It holds 5 players; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To join, run the same version: protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on ServerName?
A procedural map is what ServerName runs, generated by the game.
What rules apply on ServerName, and what settings does it use?
You will not find a gather rate in ServerName's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of the update.
How dependable is ServerName, and is it online?
Down at the moment: ServerName was last seen 40 days 1 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 19 September 2026 it first appeared on Rust Server Rank.
Where does ServerName sit?
No region is published by ServerName. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 213.5.195.227:28015.
Numbers
What kind of population does ServerName carry?
Offline at the moment, ServerName was last seen 40 days 1 hours ago.
Where does ServerName place in the rankings?
The last seven days of player hours rank ServerName at #13,266, inside the top – of ranked servers.
Connect
How do you get into ServerName?
In Rust, press F1 and enter client.connect 213.5.195.227:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.