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RustMapEdit map test (not for play)
Offline 213.246.39.157:27116 checked 10d ago
- Last week
- No. 14,447
- Peak
- No. 14,081
- Days on chart
- 12
Rank
- 19 Oct14,447
- now15,310
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 07:36 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 46/ 250
- 2 Rustoria.co - EU East Long 75/ 200
- 3 Rusty Moose |EU Main| 242/ 300
- 4 Rustafied.com - EU Friday 11/ 100
- 5 Rustoria.co - EU Main 294/ 375
- 6 Rustoria.co - EU East Medium 256/ 300
Quick answers
Wipe days
What happens on wipe day at RustMapEdit map test (not for play)?
The busiest moments of its recent wipes averaged 1 players. It took 0 hours from the latest wipe for the crowd to peak.
On what schedule does RustMapEdit map test (not for play) wipe?
No rhythm can be read yet from the wipes on record for RustMapEdit map test (not for play). The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 10 days 19 hours.
Tag guide
Where does RustMapEdit map test (not for play) appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature RustMapEdit map test (not for play): Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.
What do RustMapEdit map test (not for play)'s tags tell you?
These are the tags RustMapEdit map test (not for play) puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does RustMapEdit map test (not for play) play?
RustMapEdit map test (not for play) runs a procedural map of size 3,000 with seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. It runs a map called Custom Map.
What settings and rules does RustMapEdit map test (not for play) have in place?
You will not find a gather rate in RustMapEdit map test (not for play)'s name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is RustMapEdit map test (not for play) on?
On Linux, RustMapEdit map test (not for play) runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update.
Is RustMapEdit map test (not for play) online, and how often does it stay up?
You will find RustMapEdit map test (not for play) offline right now, with its last sighting 10 days 17 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 15 October 2026 it first appeared on Rust Server Rank.
In which location is RustMapEdit map test (not for play) hosted?
No region is published by RustMapEdit map test (not for play). What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 213.246.39.157:27116.
Numbers
Is RustMapEdit map test (not for play) a busy server?
Right now RustMapEdit map test (not for play) is offline, last seen 10 days 17 hours ago.
What position does RustMapEdit map test (not for play) hold among Rust servers?
Over the last seven days, RustMapEdit map test (not for play) has clocked the player hours that put it at #15,310, inside the top 70% of all ranked servers.
How to join
How do you get into RustMapEdit map test (not for play)?
You can type client.connect 213.246.39.157:27116 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.