Rust Server RankThe weekly server chart
On air 11,831 servers on air 94,092 listening now 3,830 with a crowd 517 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

4Netplayers Rust Server MN

Offline 213.202.205.29:24000 checked 24d ago

This week
15,966up 442
Last week
No. 16,408
Peak
No. 9,445
Days on chart
23
0/ 10
players now
0% full
0
7-day average
peak –
#15,966
rank
top 71%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 21 Sep10,760
  2. 28 Sep15,493
  3. 5 Oct16,408
  4. now15,966
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:35 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average 771/ 1000
  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 47/ 100
  5. 5 Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 894/ 950
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average 744/ 800
The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on 4Netplayers Rust Server MN when wipe day comes?

Averaged over its recent wipes, the crowd reached 0 at the peak. The crowd on the latest wipe peaked 0 hours in.

How often does 4Netplayers Rust Server MN wipe?

Too few wipes are logged for 4Netplayers Rust Server MN to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 27 days 17 hours.

Tags

Where does 4Netplayers Rust Server MN appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include 4Netplayers Rust Server MN: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

What is meant by the tags on 4Netplayers Rust Server MN?

These are the tags 4Netplayers Rust Server MN puts out, and the game's server browser reads them: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166494 (Build): The build is 166494; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on 4Netplayers Rust Server MN?

4Netplayers Rust Server MN runs a procedural map of size 6,000 with seed 1234567890, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on 4Netplayers Rust Server MN, and what settings does it use?

You will not find a gather rate in 4Netplayers Rust Server MN's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is 4Netplayers Rust Server MN on?

The setup is Rust network protocol 2634 and build 166494 on Linux, and that is 4Netplayers Rust Server MN. The same protocol is required to join, and Steam takes care of the update.

How dependable is 4Netplayers Rust Server MN, and is it online?

You will find 4Netplayers Rust Server MN offline right now, with its last sighting 24 days 3 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

In which location is 4Netplayers Rust Server MN hosted?

No region comes from 4Netplayers Rust Server MN. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 213.202.205.29:24000 is its address.

Player count

What kind of population does 4Netplayers Rust Server MN carry?

Offline at the moment, 4Netplayers Rust Server MN was last seen 24 days 3 hours ago.

What position does 4Netplayers Rust Server MN hold among Rust servers?

The last seven days of player hours rank 4Netplayers Rust Server MN at #15,966, inside the top 71% of ranked servers.

Connect

What is the way to join 4Netplayers Rust Server MN?

You can type client.connect 213.202.205.29:24000 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs166494
Build The build is 166494.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.