Artist page · Community
TEST
Offline 213.109.141.52:28015 checked 44d ago
- Last week
- –
- Peak
- No. 15,359
- Days on chart
- 2
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 291/ 300
- 2 Rustoria.co - EU East Long 269/ 250
- 3 Rusty Moose |EU Main| 26/ 250
- 4 Rustoria.co - EU Main 23/ 250
- 5 Rustafied.com - EU Friday 38/ 100
- 6 Rustoria.co - EU East Medium 129/ 200
Quick answers
Wipe times
How often does TEST wipe?
The record of wipes on TEST is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 44 days 21 hours is how long the current world has been up.
Lists and filters
Where does TEST appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include TEST: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
Here are the tags TEST publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163794 (Build): Build number: 163794; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
Which map is in play on TEST?
Generated by the game, the map on TEST is procedural.
What rules apply on TEST, and what settings does it use?
You will not find a gather rate in TEST's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
Server details
What Rust version is TEST on?
Rust network protocol 2633 and build 163794 is the version, Windows the system, and TEST the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is TEST, and is it online?
Last seen 44 days 20 hours ago, TEST is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 14 September 2026 for the first time.
Where in the world is TEST based?
There is no region published for TEST. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 213.109.141.52:28015.
Player count
Is TEST a busy server?
The last time TEST was seen was 44 days 20 hours ago; it is offline now.
What position does TEST hold among Rust servers?
A seven-day player-hours count places TEST at #15,049 across every ranked server, within the top –.
Connect
How do you get into TEST?
You can type client.connect 213.109.141.52:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.